Gamification Gamification User Types and Preferred Game Characteristics Amongst Student Teachers
The teaching community has been struggling to engage learners, whether it be a traditional classroom setting, a completely online platform or a blended learning environment. One innovation that has shown to increase motivation and gener- ate situational interest in individuals is gamification of le...
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| Muut tekijät: | , , , , , |
| Aineistotyyppi: | Pro gradu |
| Kieli: | eng |
| Julkaistu: |
2021
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| Aiheet: | |
| Linkit: | https://jyx.jyu.fi/handle/123456789/79089 |