Gamification Gamification User Types and Preferred Game Characteristics Amongst Student Teachers

The teaching community has been struggling to engage learners, whether it be a traditional classroom setting, a completely online platform or a blended learning environment. One innovation that has shown to increase motivation and gener- ate situational interest in individuals is gamification of le...

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Bibliographic Details
Main Author: Hooda, Apoorwa
Other Authors: Kasvatustieteiden ja psykologian tiedekunta, Faculty of Education and Psychology, Kasvatustieteiden laitos, Department of Education, Jyväskylän yliopisto, University of Jyväskylä
Format: Master's thesis
Language:eng
Published: 2021
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/79089