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digital games
learning
video games
English language
comprehensive school
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http://www.yso.fi/onto/yso/p22353
http://www.yso.fi/onto/yso/p2945
http://www.yso.fi/onto/yso/p17281
http://www.yso.fi/onto/yso/p2573
http://www.yso.fi/onto/yso/p2518
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Hartikainen, Tuomas
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Humanistis-yhteiskuntatieteellinen tiedekunta
Faculty of Humanities and Social Sciences
Kieli- ja viestintätieteiden laitos
Department of Language and Communication Studies
University of Jyväskylä
Jyväskylän yliopisto
English
Englannin kieli
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author_facet |
Hartikainen, Tuomas
Humanistis-yhteiskuntatieteellinen tiedekunta
Faculty of Humanities and Social Sciences
Kieli- ja viestintätieteiden laitos
Department of Language and Communication Studies
University of Jyväskylä
Jyväskylän yliopisto
English
Englannin kieli
Hartikainen, Tuomas
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Hartikainen, Tuomas
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Hartikainen, Tuomas
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
digital games
extramural English
language learning
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subject_txtF |
Englannin kieli
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title |
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
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title_full |
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
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title_fullStr |
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
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title_full_unstemmed |
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
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title_short |
Videogames and L2 learning opportunities
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title_sort |
videogames and l2 learning opportunities does the amount of digital gaming show in increased english proficiency among finnish upper comprehensive school students
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does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
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title_txtP |
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
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digital games
extramural English
language learning
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digital games
extramural English
language learning
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http://www.urn.fi/URN:NBN:fi:jyu-201505252013
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