The unknown player accommodation behaviour in real-time strategy gaming communities

Playing computer games is a hobby shared by many people of different national and cultural backgrounds worldwide. Therefore, it fits well as a testing ground for intercultural communication theory. This qualitative study applied the communication accommodation theory (Gallois & Giles, 2015) in a...

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Bibliographic Details
Main Author: Müller-Braune, Frederic
Other Authors: Humanistis-yhteiskuntatieteellinen tiedekunta, Faculty of Humanities and Social Sciences, Kieli- ja viestintätieteiden laitos, Department of Language and Communication Studies, Jyväskylän yliopisto, University of Jyväskylä
Format: Master's thesis
Language:eng
Published: 2018
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/60198