Näytetään 81 - 100 yhteensä 196 tuloksesta haulle 'design environment', hakuaika: 0,05s Tarkenna hakua
  1. 81

    Shaping Pre-purchase Customer Experience in the Metaverse with Immersiveness Tekijä Kortevaara, Iida, Luukkala, Kia

    Julkaistu 2024
    “…To address this research gap, we conducted a qualitative study with semi-structured interviews that included an experiential testing session in a virtual showroom designed for interior design exploration via a VR-headset. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  2. 82

    Proxmox-virtuaalipalvelinympäristö Jyväskylän yliopiston kyberturvallisuuden kursseja varten Tekijä Nurminen, Ilona

    Julkaistu 2021
    “…These requirements are then implemented into the design science artefact, a prototype of a full- scale cyber exercise virtualization platform. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  3. 83

    Vaatimukset testiautomaatiokehitykselle toiminnallisessa testauksessa Tekijä Timperi, Petri

    Julkaistu 2015
    “…The importance of test automation is elaborated especially in Agile environments. The typical adoption issues of test automation are covered and the solutions that test automation framework design can offer to solve those issues. …”
    Hae kokoteksti Hae kokoteksti
    Kandityö
  4. 84

    Gamification and motivation in education: A systematic literature review Tekijä Ouazizi, Samira

    Julkaistu 2024
    “…Creating a game by throwing together points, leaderboards, and feedback still does not guarantee motivated learner engagement. Designing an educational game or setting up a gamified environment that motivates students is a highly demanding task that can be facilitated by educational game design principles that are grounded in experience and research. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  5. 85

    Virtuaalitodellisuuden käyttö koulutuksessa ja sen vaikutukset oppimiseen Tekijä Puranen, Toni

    Julkaistu 2019
    “…It is important for the developers and teachers to understand the challenges, limitations, and opportunities VR can provide while designing or developing virtual reality learning environments. …”
    Hae kokoteksti Hae kokoteksti
    Kandityö
  6. 86

    Asiakasraportointiprosessin uudistus finanssiyhtiöissä Tekijä Speeti, Timo

    Julkaistu 2017
    “…This thesis consists of one cycle of design science process and BPR model from problem identification to evaluation. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  7. 87

    DevOps ja sen yhteensovittaminen IT-palvelutuotantoon Tekijä Heikkinen, Tiina

    Julkaistu 2018
    “…The results of this study include the design principles bringing together the most important observations related to recommendations. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  8. 88

    Kriittinen katsaus aikuisopiskelijoiden verkko-opiskelun oppimistuloksia selittäviin tekijöihin Tekijä Juomoja, Matias

    Julkaistu 2018
    “…This research also explains how teacher can form a highquality learning environment for students, how teacher can support learning with right timing and settlement to provide guidance and designing e-learning. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  9. 89

    Käyttäjäkokemuksen vaikutukset verkkokaupan asiakastyytyväisyyteen Tekijä Nissinen, Ella

    Julkaistu 2020
    “…In addition, the study found that taking these user experience factors into account in ecommerce design can improve the user experience of a website. …”
    Hae kokoteksti Hae kokoteksti
    Kandityö
  10. 90

    Evaluating the Effectiveness of LLMs and Prompting Techniques in Generating Data Quality Rules Tekijä Siyam, Sohag

    Julkaistu 2025
    “…These findings demonstrate that GenAI can support scalable and adaptive DQ rule generation when paired with effective prompt design, offering a practical solution for enterprise data monitoring. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  11. 91

    Toward cyber situational awareness with open source software Tekijä Teriö, Jarkko

    Julkaistu 2017
    “…Bringing this concept into modern cyber environment, cyber situational awareness can be simply expressed as knowing the cyber environment, what the threats are and what their potential impact is on a state, organizational or even individual level. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  12. 92

    Paikallispuolustuksen kehitystarpeet muuttuvassa turvallisuusympäristössä Tekijä Nieminen, Lauri

    Julkaistu 2022
    “…The concept model used to de-velop the capabilities of public authorities was used as an interpretation method, which was designed to illustrate the development needs of a changing se-curity environment, particularly for local defense. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  13. 93

    Managing the repatriation of professionals following overseas assignment Tekijä Burns, Graham

    Julkaistu 2017
    “…An existing framework, matching those categories is offered as the basis for designing bespoke intervention programmes. It is contended that this framework might have made the transition back home a smoother process for the sample group and therefore it is recommended as a practical way forward in managing repatriation of professional individuals. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  14. 94

    Constructing i dentities in an Online Community of a Video Game Tekijä Shi, Qianlu

    Julkaistu 2020
    “…Like many other forms of human-computer interaction, games are partly designed to break the need for other participants, however, a player still feels the need to remain in contact with other players, and thus, communities of single-player games are built. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  15. 95

    Tietojärjestelmien kyvykkyydet pankkien valmistautuessa toiseen maksupalveludirektiiviin Tekijä Kaartinen, Jaakko

    Julkaistu 2017
    “…Banks are about to lose their exclusive rights in payment transactions, when big and well-known technology companies and agile finance technology companies will enter to the market. New digital environment is a challenge for banks’ information systems and organizational structures, which have been designed for different operational environment. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  16. 96

    Speech recall and word recognition depending on prosodic and musical cues as well as voice pitch Tekijä Rozanovskaya, Anna, Sokolova, Taisia

    Julkaistu 2011
    “…The data obtained in the study and experimental design developed for it may be used both for further research purposes and for creating educational settings. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  17. 97

    Motivational strategies used by principals in the management of schools : the case of some selected secondary schools in the Fako Division of the Southwest Region of Cameroon Tekijä Acheck Timah, Apolline

    Julkaistu 2015
    “…The descriptive survey design was used to collect data from a representative sample of the population using questionnaires for teachers and principals. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  18. 98

    Ikäteknologia ja sen omaksuttavuus Tekijä Patama, Vilma

    Julkaistu 2021
    “…It is important to pay attention to the needs of the elderly people and the use of accessibility in a familiar and safe environment when designing age technologies. In older people, the uptake of technology is significantly influenced by motivation, functional capacity, life experience, and values considered important. …”
    Hae kokoteksti Hae kokoteksti
    Kandityö
  19. 99

    The effects of a self-talk intervention on a divided attention golf task under conditions of ego-depletion Tekijä Kooijman, Jelle

    Julkaistu 2018
    “…A mixed between- (experimental vs. control group) and within- (before vs. after manipulation) design was used. Participants completed a baseline performance measure, followed by a training period in which the experimental group practiced using self-talk. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  20. 100

    SWOT-viitekehys kyberturvallisuuden strategisen tilannekuvan muodostamisessa Tekijä Korhonen, Teemu

    Julkaistu 2024
    “…The research method used in this study is Design Science Research. The data used in empirical part are from publicly available cyber security reports produced by cyber and information security companies, which contain threat intelligence information on the cyber environment. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
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