Näytetään 81 - 100 yhteensä 350 tuloksesta haulle '(( social information system ) OR ( social information systems ))', hakuaika: 0,09s Tarkenna hakua
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    Examining the role of individuals’ emotions and cognitions in organizational IT implementation Tekijä Aarrelampi, Iita-Maria

    Julkaistu 2019
    “…Also, general communication, training and the system itself had a significant role in influencing the end users. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
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    Yhteisömanagereiden kokema teknostressi Tekijä Hillilä, Petra

    Julkaistu 2020
    “…Community manager is defined as advocate who maintains the brands communities in social networking sites. Technostress means the stress that is faced by the user of information systems and it’s created in the process of human computer interaction where user must cope with the new. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
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    Sosiaalisen verkon visuaalisen analysoinnin selkiyttäminen vähentämällä linkkien ja solmujen määrää Tekijä Keltanen, Simo

    Julkaistu 2016
    “…Overall, it can be stated that by reducing the number of links and nodes it is possible to clarify and facilitate the visual analytics, especially by creating an overall picture of the analyzed social network. However, it is important to note that lost essential data content is still present in an alternative manner so that the needs of every user’s information are provided for. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
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    Tietojärjestelmäprojektien onnistuminen : projektin tietämyksen hallinnan merkitys projektin onnistumiseen Tekijä Kääriä, Arttu

    Julkaistu 2013
    “…Kääriä, Arttu The Success of IT-projects: The significance of knowledge management in pro-ject success Jyväskylä: University of Jyväskylä, 2013, 23 p. Information Systems Science, Bachelor’s Thesis Supervisor: Pirhonen, Maritta This bachelor's thesis discusses the significance of knowledge management as a factor to the success of IT-projects. …”
    Hae kokoteksti Hae kokoteksti
    Kandityö
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    Peliflow ja ei-peliflow videopelaajien visuaalisissa narratiiveissa Tekijä Tikkanen, Henrik

    Julkaistu 2023
    “…Video games as the most used leisure information system offer a rich area for research. There are several billions of gamers in the world and millions of video games. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
  18. 98

    Motivations to participate in value co-creation in sharing economies Tekijä Pekkala, Ville

    Julkaistu 2018
    “…Framework for value co-creation in Consumer Information Systems (CIS) was used to understand how value is co-created in sharing economies. …”
    Hae kokoteksti Hae kokoteksti
    Pro gradu
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