Aihe-ehdotuksia
- Tietojärjestelmätiede 298
- Information Systems Science 294
- 601 269
- sosiaalinen media 82
- tietojärjestelmät 24
- markkinointi 23
- teknologia 23
- kyberturvallisuus 20
- tietoturva 19
- digitalisaatio 18
- omaksuminen 18
- verkkoyhteisöt 18
- Internet 15
- terveydenhuolto 15
- käyttäjäkokemus 14
- tekoäly 13
- yritykset 13
- käytettävyys 12
- social media 12
- yksityisyys 12
- 5032 11
- Liikunnan yhteiskuntatieteet 11
- Social Sciences of Sport 11
- stressi 11
- Facebook 10
- kuluttajakäyttäytyminen 10
- teknostressi 10
- ikääntyneet 9
- koneoppiminen 9
- käyttäjät 9
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21
Exploring the elements for value co-creation in consumer information systems in B2B context : a case study on the business event industry
Julkaistu 2014“…The goal of the research is to identify co-creation elements when using an online service system and to find out in what ways the use experience and use purposes may differ with B2B-users compared to B2C-users when using a consumer information system. …”
Hae kokoteksti Hae kokotekstiPro gradu -
22
Why do people share knowledge in online social Q&A communities?
Julkaistu 2017Hae kokoteksti Hae kokotekstiPro gradu -
23
Information sources behind cryptocurrency investments
Julkaistu 2023Hae kokoteksti Hae kokotekstiPro gradu -
24
Impact of social features on player retention in free-to-play mobile games
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
25
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26
Tietojärjestelmän omaksumiseen ja käytön jatkamiseen vaikuttavia tekijöitä : tapaustutkimus
Julkaistu 2017“…Thereafter this study concentrates on the influence that social environment has on the user and the situation of information system usage. …”
Hae kokoteksti Hae kokotekstiPro gradu -
27
Team of teams as distributed cognitive system : reflection through DiCoT
Julkaistu 2020Hae kokoteksti Hae kokotekstiKandityö -
28
How location-based social network applications are being used
Julkaistu 2015Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
29
The effects of information technology on student life during the COVID-19 pandemic
Julkaistu 2021“…This master’s thesis focuses on the students in the University of Jyväskylä and their use of information technology both in their studies and their social life during the COVID-19 pandemic. …”
Hae kokoteksti Hae kokotekstiPro gradu -
30
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31
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32
How augmented reality games can improve social health : case Pokémon GO
Julkaistu 2019Hae kokoteksti Hae kokotekstiPro gradu -
33
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34
How to motivate salespeople to use CRM system efficiently through gamification elements : case Finnish media company
Julkaistu 2017“…As an advance this study examines gamification factors, which support salesperson's intrinsic or extrinsic motivation to use system. Through efficient use of the information systems companies are able to achieve competitive ad-vantage, which supports their own and customer’s value co-creation. …”
Hae kokoteksti Hae kokotekstiPro gradu -
35
"Just let me buy my thing!" : A survey study on consumers' perceptions of social influence in E-Commerce
Julkaistu 2023Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
36
How social media uses UX design to keep user engaged : case study: TikTok
Julkaistu 2024Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
37
Endless Data, Limited Insight: A Literature review of China's data system
Julkaistu 2025“…Internationally, China promotes a data governance model centered on national sovereignty. Internally, its capabilities are hindered by a rigid and fragmented bureaucratic system. …”
Hae kokoteksti Hae kokotekstiPro gradu -
38
Sosiaali- ja terveydenhuollon tietojärjestelmien käytettävyys Suomessa
Julkaistu 2020Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
39
Exploring value propositions and value drivers in task oriented information intensive online communities : case study - metal detecting find database
Julkaistu 2014“…This study tests Consumer Information System framework and Critical Success Chain (CSC) methodology in the interpretive field study (n=24), which aims at eliciting requirements for find database of metal detecting hobbyists. …”
Hae kokoteksti Hae kokotekstiPro gradu -
40
How and why? : explaining the factors that influence ERP system usage from the end-users perspective : a literature review
Julkaistu 2020“…This study first explains the ERP system and lifecycle and the different information system usage theories from TRA to UTAUT2 before diving into a literature review to gather a collection of factors affecting ERP usage. …”
Hae kokoteksti Hae kokotekstiPro gradu