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61
Influence of users' cultural values on their perception of gamification elements
Published 2019Get full text Get full textMaster's thesis -
62
The impact of user-generated online reviews on pre-travel planning and accommodation selection processes of Finnish millennial consumers
Published 2021“…The influence of user-generated content has become significant, especially in the context of tourism and travel planning, since the digitalization enabled more extensive utilization of the Internet and social media. …”
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63
CSR reporting in the Arctic cruise tourism : a content analysis of Arctic cruise operators' CSR disclosures
Published 2020“…The type and amount of reported CSR information vary significantly between cruise lines; however, it commonly consists of soft data regarding social, environmental and technical aspects, whereas eco-nomic aspects are less addressed. …”
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64
Sosiaalinen media oppimisympäristönä
Published 2014“…Social media has become alongside the traditional e-learning environments, because nature of social media relies on idea that users share knowledge and build content. …”
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65
Emotionaalisen käytettävyyden vaikutus mielen hyvinvoinnin edistämiseen suunnatuissa web-palveluissa
Published 2017Get full text Get full textMaster's thesis -
66
Itsensä mittaamisen teknologioiden hyödyntäminen yksilön terveyden tukena
Published 2017Get full text Get full textBachelor's thesis -
67
Värien aikaansaamat tunteet ja niiden vaikutukset ostoaikomukseen verkkokaupassa
Published 2021Get full text Get full textMaster's thesis -
68
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69
Considering privacy : an analysis of players’ experiences of a serious privacy game for software engineers
Published 2023Get full text Get full textMaster's thesis -
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71
Education of refugee students in Greece : teachers’ experiences
Published 2019Get full text Get full textMaster's thesis -
72
The State of Phishing : An Analysis on The Indicators of Phishing Attacks
Published 2022“…This thesis was heavily influenced by the largely established notion of users being the weak link of information security. It was because of this idea that the approach of this thesis was focused on the common users that are generally not deeply knowledgeable on information security matters. …”
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73
The sculpture of tick-borne diseases media coverage in the United States and China
Published 2017Get full text Get full textMaster's thesis -
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Käyttäjäkokemus ja käytettävyys : tutkielma vuorovaikutuksesta
Published 2013Get full text Get full textMaster's thesis -
76
Building a personal political brand using Facebook and Instagram advertising
Published 2020“…The habits of the audience and their willingness to give away private information for the use of marketers may largely affect how Finnish political marketing on social media will develop from here. …”
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77
The process by which users become active knowledge contributors in programming‐focused online communities
Published 2018“…The recent popularity of social knowledge sharing platforms has encouraged people to seek and to share knowledge on them. …”
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78
Digitaalinen liikuntapelaaminen liikuntaan assosioitumattomissa tiloissa : iWall-liikuntapelin hankinta ja mahdollisuudet fyysisen aktiivisuuden edistäjänä
Published 2024“…Similar research has not been done in the field of social sciences of sport, which emphasizes the novelty value of this study. …”
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79
A comparative study on campus sustainability in higher education sector in Hong Kong and Finland
Published 2015“…In this thesis, the investigated areas are focused on environmental sustainability and Social sustainability. This study used the content analysis method to analyze public available documents from the selected fifteen Higher education institutions in Hong Kong and Finland. …”
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80
Engaging with generation Z : from face-to-face interactions to online communities
Published 2020“…The findings of this study indicate that the need for acceptance and being part of a group or movement is similar to earlier generations, but it has shifted from face-to-face hangouts to online communities. Social media is undoubtedly the right channel to reach out and engage with generation Z, but organizations must be careful about the channels and the content they choose. …”
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