Aihe-ehdotuksia
- video games 77
- videopelit 70
- Englannin kieli 56
- English 56
- 301 47
- englannin kieli 28
- digitaaliset pelit 27
- digital games 27
- English language 22
- kielen oppiminen 22
- language learning 22
- pelit 22
- games 21
- 601 14
- Information Systems Science 13
- Tietojärjestelmätiede 13
- oppiminen 13
- tietokonepelit 13
- learning 12
- pelitutkimus 11
- game research 10
- computer games 9
- kieli ja kielet 8
- languages 8
- immersion 7
- informaali oppiminen 7
- informal learning 7
- discourse analysis 6
- gender 6
- multimodality 6
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41
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42
Learning English through video games : Finnish learners' experiences
Julkaistu 2018Aiheet: “…video games…”
Hae kokoteksti Hae kokotekstiPro gradu -
43
Let's play English : Let's Play's and video games in students' language confidence
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
44
Learn by playing : a teaching package for L2 learning in different video game genres
Julkaistu 2022Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
45
Impacts of digital distribution on video game market channels
Julkaistu 2007Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
46
'They are totally everyday stuff' : teachers' perspectives on using video games in the language classroom
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
47
Here be queers : LGBT+ representations in Dragon Age: Inquisition
Julkaistu 2018Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
48
Elements of gambling in video game microtransactions : loot boxes
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
49
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50
The electric brain : new intelligent agents in esports
Julkaistu 2022Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
51
The effects of user interface type on player immersion in first-person shooter games
Julkaistu 2017Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
52
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53
English preservice teachers’ views on game-enhanced language learning
Julkaistu 2022Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
54
Signifying American identity in the video game "Red Dead Redemption 2"
Julkaistu 2022Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
55
Fulfilling gaming experience without being fully immersed
Julkaistu 2021Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
56
High-intensity interval training's effect on acute physiological stress responses and esports performance
Julkaistu 2023Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
57
Applying video games in language learning and teaching : the learner perspective: a case study
Julkaistu 2012Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
58
The construction of Assassin’s Creed: Syndicate characters as gendered and classed
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
59
From basements to stadiums : representations of esports in online newspapers
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
60
Does horror game music make you anxious? : exploring horror music’s effect on players: a mixed methods study
Julkaistu 2024Aiheet: Hae kokoteksti Hae kokotekstiPro gradu