Suggested Topics within your search.
- video games 77
- videopelit 70
- Englannin kieli 56
- English 56
- 301 47
- englannin kieli 28
- digitaaliset pelit 27
- digital games 27
- English language 22
- kielen oppiminen 22
- language learning 22
- pelit 22
- games 21
- 601 14
- Information Systems Science 13
- Tietojärjestelmätiede 13
- oppiminen 13
- tietokonepelit 13
- learning 12
- pelitutkimus 11
- game research 10
- computer games 9
- kieli ja kielet 8
- languages 8
- immersion 7
- informaali oppiminen 7
- informal learning 7
- discourse analysis 6
- gender 6
- multimodality 6
-
41
“Just spilled a whole cup of Fanta on my carpet gg” : the usage and the implications of the gaming term gg outside of video games
Published 2021Subjects: Get full text Get full textBachelor's thesis -
42
Learning English through video games : Finnish learners' experiences
Published 2018Subjects: “…video games…”
Get full text Get full textMaster's thesis -
43
Let's play English : Let's Play's and video games in students' language confidence
Published 2019Subjects: Get full text Get full textMaster's thesis -
44
Learn by playing : a teaching package for L2 learning in different video game genres
Published 2022Subjects: Get full text Get full textMaster's thesis -
45
Impacts of digital distribution on video game market channels
Published 2007Subjects: Get full text Get full textMaster's thesis -
46
'They are totally everyday stuff' : teachers' perspectives on using video games in the language classroom
Published 2019Subjects: Get full text Get full textBachelor's thesis -
47
Here be queers : LGBT+ representations in Dragon Age: Inquisition
Published 2018Subjects: Get full text Get full textBachelor's thesis -
48
Elements of gambling in video game microtransactions : loot boxes
Published 2019Subjects: Get full text Get full textMaster's thesis -
49
Fortnite Battle Royale -online video game : a fostering environment for verbal English as a lingua franca communication
Published 2019Subjects: Get full text Get full textBachelor's thesis -
50
The electric brain : new intelligent agents in esports
Published 2022Subjects: Get full text Get full textMaster's thesis -
51
The effects of user interface type on player immersion in first-person shooter games
Published 2017Subjects: Get full text Get full textMaster's thesis -
52
Finnish young adults’ views about the possibilities to utilize video games in English learning in the classroom
Published 2019Subjects: Get full text Get full textBachelor's thesis -
53
English preservice teachers’ views on game-enhanced language learning
Published 2022Subjects: Get full text Get full textBachelor's thesis -
54
Signifying American identity in the video game "Red Dead Redemption 2"
Published 2022Subjects: Get full text Get full textBachelor's thesis -
55
Fulfilling gaming experience without being fully immersed
Published 2021Subjects: Get full text Get full textMaster's thesis -
56
High-intensity interval training's effect on acute physiological stress responses and esports performance
Published 2023Subjects: Get full text Get full textMaster's thesis -
57
Applying video games in language learning and teaching : the learner perspective: a case study
Published 2012Subjects: Get full text Get full textBachelor's thesis -
58
The construction of Assassin’s Creed: Syndicate characters as gendered and classed
Published 2019Subjects: Get full text Get full textMaster's thesis -
59
From basements to stadiums : representations of esports in online newspapers
Published 2019Subjects: Get full text Get full textBachelor's thesis -
60
Does horror game music make you anxious? : exploring horror music’s effect on players: a mixed methods study
Published 2024Subjects: Get full text Get full textMaster's thesis