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1
Tabletop role-playing games as tools for English learning and their potential implementation into classrooms in Finland
Published 2021Subjects: Get full text Get full textMaster's thesis -
2
From dice rolls to discourse : a linguistic analysis of frame shifting in tabletop roleplaying games
Published 2024Subjects: Get full text Get full textMaster's thesis -
3
The prevalence of core vocabulary in World of Warcraft’s written in-game quest instruction
Published 2021Subjects: Get full text Get full textMaster's thesis -
4
Point, click, learn, repeat : a teaching package utilizing Old School RuneScape for curricular language learning
Published 2023Subjects: Get full text Get full textMaster's thesis -
5
Real-time hermeneutics : meaning-making in ludonarrative digital games
Published 2015Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Linkki verkkoaineistoon
Doctoral dissertation -
6
Real-time hermeneutics : meaning-making in ludonarrative digital games
Published 2015Subjects: JYX-julkaisuarkisto / JYX Digital Archive
JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
7
Real-time hermeneutics : meaning-making in ludonarrative digital games
Published 2015Subjects: Linkki verkkoaineistoon
Doctoral dissertation