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81
What increases LinkedIn usage activity
Published 2019Subjects: Get full text Get full textMaster's thesis -
82
Moving away from monolithic architecture : design and implementation
Published 2020Subjects: Get full text Get full textMaster's thesis -
83
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85
Suomalaiset nuoret verkkolehtien kuluttajina
Published 2017Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
86
Empiirinen tutkimus brändikokemuksen vaikutuksesta verkkokauppaympäristöjen käyttäjäkokemukseen ja käyttöaikeeseen
Published 2015Subjects: Get full text Get full textMaster's thesis -
87
Don’t feed the troll : response strategies for false reviews among small Finnish service sector companies
Published 2022Subjects: Get full text Get full textMaster's thesis -
88
The effects of information technology on student life during the COVID-19 pandemic
Published 2021Subjects: Get full text Get full textMaster's thesis -
89
Finnish gamers’ experiences of multilingualism and language learning in online gaming
Published 2023Subjects: Get full text Get full textBachelor's thesis -
90
Trust and trustworthy sourcing in Finnish online journalism : divergences in audience expectations and journalists' practices
Published 2019Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Linkki verkkoaineistoon
Doctoral dissertation -
91
Finding love online : a study on British young adults' self-presentation and mate-preferences in online dating
Published 2015Subjects: Get full text Get full textMaster's thesis -
92
The effect of prior information on musical preference rating how our musical preference is shaped by prior information in an online environment
Published 2009Subjects: Get full text Get full textMaster's thesis -
93
Cloud platform comparison for malware development
Published 2019Subjects: Get full text Get full textMaster's thesis -
94
Kohdennetun mainonnan ongelmat sosiaalisessa mediassa
Published 2019Subjects: “…käyttäytymiseen perustuva online-mainonta…”
Get full text Get full textBachelor's thesis -
95
Verbal abuse in online multiplayer gaming : a survey of its prevalence and effects on the playing experience
Published 2020Subjects: Get full text Get full textBachelor's thesis -
96
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97
Keeping it real : authenticity and relatability in the videos of two YouTube animators
Published 2020Subjects: Get full text Get full textBachelor's thesis -
98
Reading for learning on the Internet at school age : the role of difficulties with reading and with attention and executive function
Published 2022Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Linkki verkkoaineistoon
Doctoral dissertation -
99
Adolescents’ usage activity, adherence, and gains from a brief online acceptance and commitment therapy–based intervention to promote psychological well-being
Published 2024Subjects: Linkki verkkoaineistoon
Doctoral dissertation -
100
Impacts of digital distribution on video game market channels
Published 2007Subjects: Get full text Get full textMaster's thesis