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121
Mobile exergaming : why do people play mobile exergames?
Published 2017Subjects: Get full text Get full textBachelor's thesis -
122
Influence of grade one Zambian teachers and GraphoGame on initial literacy acquisition : Lusaka district
Published 2014Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
123
Influence of grade one Zambian teachers and GraphoGame on initial literacy acquisition : Lusaka district
Published 2014Subjects:Doctoral dissertation -
124
The electric brain : new intelligent agents in esports
Published 2022Subjects: Get full text Get full textMaster's thesis -
125
Subject to change : queer coming-of-age narratives in award-winning video games
Published 2021Subjects: “…independent video game…”
Get full text Get full textMaster's thesis -
126
Luovuuden merkitys palloilulajien pelitilanteissa : pelitilanneluovuus osana valmennusfilosofiaa
Published 2024Subjects: Get full text Get full textMaster's thesis -
127
English preservice teachers’ views on game-enhanced language learning
Published 2022Subjects: Get full text Get full textBachelor's thesis -
128
A pilot study of self-regulated learning and self-determination in a collaborative, commercial off-the-shelf game
Published 2018Subjects: Get full text Get full textMaster's thesis -
129
Considering privacy : an analysis of players’ experiences of a serious privacy game for software engineers
Published 2023Subjects: Get full text Get full textMaster's thesis -
130
Tabletop role-playing games as tools for English learning and their potential implementation into classrooms in Finland
Published 2021Subjects: Get full text Get full textMaster's thesis -
131
Children ́s agency in the virtual reality
Published 2022Subjects: Get full text Get full textMaster's thesis -
132
Improving the game with user generated content : an overview of Skyrim mod users
Published 2017Subjects: Get full text Get full textMaster's thesis -
133
The strategic decision-making behind the evolution of software firm's business models
Published 2018Subjects: Get full text Get full textMaster's thesis -
134
Digital sports games and their players : playing motivations and player's assessment of the effects of playing
Published 2012Subjects: Get full text Get full textMaster's thesis -
135
Ludus and civilisation : play as an emancipatory concept from the perspective of critical theory
Published 2021Subjects: Get full text Get full textBachelor's thesis -
136
The prevalence of core vocabulary in World of Warcraft’s written in-game quest instruction
Published 2021Subjects: Get full text Get full textMaster's thesis -
137
Ringetteä ajatellen ja ymmärtäen : pelikäsitystä painottavan opetuksen tutkimus koululiikunnassa
Published 2008Subjects: Get full text
Master's thesis -
138
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
Published 2015Subjects: “…digital games…”
Get full text Get full textBachelor's thesis -
139
From a Finnish player to an English avatar : language alternation in immersive video gaming sessions
Published 2015Subjects: Get full text Get full textBachelor's thesis -
140
Building “Bridges” : metonymy and the integrity of cohesion in the video game Death Stranding
Published 2023Subjects: Get full text Get full textMaster's thesis