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61
Psychologists’ and psychology students’ attitudes about gaming, problematic gaming, and the new diagnosis for gaming disorder
Published 2022Subjects: “…digital gaming…”
Get full text Get full textMaster's thesis -
62
Study of Zumba game playing experience, related to previous knowledge of Zumba
Published 2014Subjects: Get full text Get full textMaster's thesis -
63
Fan's affect for music record formats : from vinyl LP to MP3
Published 2014Subjects: Get full text Get full textMaster's thesis -
64
National imagery in Finnish folk metal : lyrics, Facebook and beyond
Published 2014Subjects: Get full text Get full textMaster's thesis -
65
Techno-human : expedition of altered human by technology from science-fiction cinema to the post-industrial world
Published 2011Subjects: Get full text Get full textMaster's thesis -
66
Engaging digital natives
Published 2012Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
67
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68
In order to enable meaningful playing : how to support player's learning through digital game narrative design
Published 2017Subjects: Yhteenveto-osa ja 2 eripainosta
Doctoral dissertation -
69
Connected vehicles : can V2V communication and internet connectivity improve safety?
Published 2016Subjects: Get full text Get full textMaster's thesis -
70
Independent games : what they are and are they different
Published 2008Subjects: Get full text Get full textMaster's thesis -
71
Consumer behavior in digital era : general aspects and findings of empirical studies on digital music with a retrospective discussion
Published 2016Subjects: Linkki verkkoaineistoon
Doctoral dissertation -
72
Music piracy culture in the Internet
Published 2011Subjects: Get full text Get full textMaster's thesis -
73
Suomalaiset nuoret verkkolehtien kuluttajina
Published 2017Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
74
Art experience in digital interactive technology
Published 2021Subjects: “…digital interactivity…”
Get full text Get full textMaster's thesis -
75
Applying sound art research in modern electronic music production : glitch, loop, plunderphonics and sound collage as tools of production
Published 2011Subjects: Get full text Get full textMaster's thesis -
76
Audiovisual heritage and digitisation : a case study of Pori Jazz Festival
Published 2007Subjects: Get full text Get full textMaster's thesis -
77
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
Published 2015Subjects: “…digital games…”
Get full text Get full textBachelor's thesis -
78
Streaming era digital media piracy : an integration of three theoretical perspectives
Published 2018Subjects: Linkki verkkoaineistoon
Doctoral dissertation -
79
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80
CouchSurfing : experiences, reputation, references and decision-making in an online hospitality network
Published 2014Subjects: Get full text Get full textMaster's thesis