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21
Short films : dispersive effects of clip thinking
Published 2013Subjects: “…digital culture…”
Get full text Get full textMaster's thesis -
22
Rethinking webcomics : webcomics as a screen based medium
Published 2013Subjects: Get full text Get full textMaster's thesis -
23
Video games as new tools for political persuasion : web games of the Estonian Centre Party
Published 2012Subjects: Get full text Get full textMaster's thesis -
24
Case study of a virtual community : the Hepatitis B camp
Published 2010Subjects: “…Digital Culture (maisteriohjelma)…”
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25
Frame as a tool to build autobiographical self in old and new media : a study of Marjane Satrapi's Persepolis
Published 2010Subjects: Get full text Get full textMaster's thesis -
26
Identity construction and performance in real world and in social network sites : case study of Facebook
Published 2009Subjects: “…Digital Culture (maisteriohjelma)…”
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27
Digitaalisen oppimateriaalin suojaaminen yritysten välisessä liiketoiminnassa
Published 2004Subjects: “…Digital Rights Management…”
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28
Digital transformation of SMEs : drivers, challenges, and strategies
Published 2024Subjects: “…digital transformation…”
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29
Digital rights management : blockchain and digital music content management
Published 2017Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
30
Creating the theory of virtual learning environments : an example of a language forum
Published 2010Subjects: “…Digital Culture (maisteriohjelma)…”
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31
"Exploring technological practices in postmodern dance" : Hunt by Tero Saarinen company
Published 2008Subjects: “…Digital Culture (maisteriohjelma)…”
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32
Emotional and innovative graphic design education
Published 2009Subjects: Get full text Get full textMaster's thesis -
33
The control of network communication : case study of Chinese Wikipedia
Published 2009Subjects: Get full text Get full textMaster's thesis -
34
Digital sports games and their players : playing motivations and player's assessment of the effects of playing
Published 2012Subjects: Get full text Get full textMaster's thesis -
35
Television äänen muutos teknologisessa kehityskulussa : paikallaan pysyviä ja liikkuvia television äänen käyttömuotoja
Published 2018Subjects: Get full text Get full textLicentiate thesis -
36
From an encyclopedia of Iranian Folklore to an ontology of Iranian folklore
Published 2014Subjects: “…Digital Culture (maisteriohjelma)…”
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37
Construction of a playspace : autoethnographical inquiry to temporal and spatial frames of the play experience of World of Warcraft
Published 2015Subjects: Get full text Get full textMaster's thesis -
38
Concept and practices of youth media participation : case: youth editorial board Painovirhe
Published 2014Subjects: Get full text Get full textMaster's thesis -
39
The concept of remediation: from print to web case study of "Spiegel-Online"
Published 2007Subjects: Get full text Get full textMaster's thesis -
40
The Army Game Project : creating an artefact of war
Published 2009Subjects: Get full text Get full textMaster's thesis