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1
In order to enable meaningful playing : how to support player's learning through digital game narrative design
Published 2017Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Yhteenveto-osa ja 2 eripainosta
Doctoral dissertation -
2
In order to enable meaningful playing : how to support player's learning through digital game narrative design
Published 2017Subjects: Yhteenveto-osa ja 2 eripainosta
Doctoral dissertation -
3
Psychologists’ and psychology students’ attitudes about gaming, problematic gaming, and the new diagnosis for gaming disorder
Published 2022Subjects: “…digital gaming…”
Get full text Get full textMaster's thesis -
4
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
Published 2015Subjects: “…digital games…”
Get full text Get full textBachelor's thesis -
5
Finnish upper-secondary school students’ perspectives on the benefits of gaming for their English proficiency
Published 2021Subjects: Get full text Get full textMaster's thesis -
6
Applying video games in language learning and teaching : the learner perspective: a case study
Published 2012Subjects: Get full text Get full textBachelor's thesis -
7
Resistance against microtransactions in pc games
Published 2020Subjects: Get full text Get full textMaster's thesis -
8
The experienced effects of non-educational digital games on English language learning motivation
Published 2019Subjects: Get full text Get full textBachelor's thesis -
9
Language acquisition through interaction between gamers in digital gaming environments
Published 2014Subjects: Get full text Get full textBachelor's thesis -
10
Beyond the figure : the notion of mimetic subject formation in Philippe Lacoue-Labarthe's philosophy and its relevance to digital gameplay
Published 2019Subjects: Linkki verkkoaineistoon
Doctoral dissertation -
11
Teaching video games : video game literacy in the language classroom
Published 2018Subjects: Get full text Get full textMaster's thesis -
12
Video games in informal language learning : a learner perspective
Published 2024Subjects: Get full text Get full textBachelor's thesis -
13
Beyond the figure : the notion of mimetic subject formation in Philippe Lacoue-Labarthe's philosophy and its relevance to digital gameplay
Published 2019Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
14
Design implications for digital scratch-card games
Published 2008Subjects: Get full text Get full textMaster's thesis -
15
Design implications for digital scratch-card games
Published 2008Subjects: Get full text Get full textMaster's thesis -
16
Video games and language learning : a match made in heaven? : the effects of video games in learning English in a Finnish context
Published 2021Subjects: Get full text Get full textBachelor's thesis -
17
Children ́s agency in the virtual reality
Published 2022Subjects: Get full text Get full textMaster's thesis -
18
Finnish gamers’ experiences of multilingualism and language learning in online gaming
Published 2023Subjects: Get full text Get full textBachelor's thesis -
19
Learning English from digital games : Finnish upper secondary school students' perspective on game-enhanced language learning
Published 2017Subjects: Get full text Get full textMaster's thesis -
20
Learn by playing : a teaching package for L2 learning in different video game genres
Published 2022Subjects: Get full text Get full textMaster's thesis