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261
Utilising marketing automation to support sales in digital business-to-business environment
Published 2018Subjects: Get full text Get full textMaster's thesis -
262
Attitudes toward in-game advertisements : comparisons between brand placements, skippable advertisements and non-skippable advertisements
Published 2021Subjects: Get full text Get full textMaster's thesis -
263
’’Are you looking at the fire?’’ : a material package for examining video game narratives told using gameplay mechanics
Published 2021Subjects: Get full text Get full textMaster's thesis -
264
How augmented reality games can improve social health : case Pokémon GO
Published 2019Subjects: Get full text Get full textMaster's thesis -
265
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266
Digital Game-Based-Learning in Early Foreign Language Teaching : Perceptions of teachers
Published 2020Subjects: Get full text Get full textMaster's thesis -
267
Linguistic strategies in virtual worlds : a study of multilingualism, code-switching, and identity among immigrant online gamers
Published 2024Subjects: Get full text Get full textMaster's thesis -
268
Perspective of small enterprises : how web analytics are used by Finnish online retailers?
Published 2018Subjects: Get full text Get full textMaster's thesis -
269
Impact of value co-creation and co-destruction for digital consumer services : a case study on activity tracking solutions
Published 2018Subjects: “…digital service…”
Get full text Get full textMaster's thesis -
270
Value formation and service switching behaviour in Finnish retail service systems
Published 2022Subjects: Get full text Get full textMaster's thesis -
271
Identifying behavioral drivers and motivations for consumer engagement in LINE application : a thematic analysis
Published 2021Subjects: Get full text Get full textMaster's thesis -
272
The Effects of Educational Video Games on Adult Language Learners
Published 2022Subjects: Get full text Get full textMaster's thesis -
273
”You’ve got a quest!” : a material package for using elements of MMORPG-games in elementary school ELT
Published 2022Subjects: Get full text Get full textMaster's thesis -
274
Strategic influencer communication and formation of purchase intention in social networking sites
Published 2020Subjects: Get full text Get full textMaster's thesis -
275
Beyond the pale : gaming controversies and moral panics as rites of passage
Published 2017Subjects: JYX-julkaisuarkisto / JYX Digital Archive
JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
276
A genre-based approach to developing electronic document management in the organization
Published 2023Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
277
A genre-based approach to developing electronic document management in the organization
Published 2001Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
278
Beyond the pale : gaming controversies and moral panics as rites of passage
Published 2017Subjects: Linkki verkkoaineistoon
Linkki verkkoaineistoon
Doctoral dissertation -
279
Studying the molecular pathology of cytological samples from pancreatic and biliary ducts
Published 2018Subjects: Get full text Get full textMaster's thesis -
280
Value co-creation and co-destruction in Untappd
Published 2022Subjects: Get full text Get full textMaster's thesis