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41
Narratiivinen suunnittelu seikkailupeligenren näkökulmasta ja pelikäsikirjoittaminen
Published 2019Subjects: Get full text Get full textMaster's thesis -
42
Tarinan ja henkilöhahmon muodostuminen Golden Compass -PC-pelissä
Published 2011Subjects: Get full text
Master's thesis -
43
Musiikki pelin ytimen ja kuoren välissä : videopelimusiikki peliretoriikkana
Published 2014Subjects: Get full text Get full textMaster's thesis -
44
Lisätyn digitaalisen sisällön vaikutus ja merkittävyys fyysisten pelien pelikokemuksessa
Published 2020Subjects: Get full text Get full textMaster's thesis -
45
Digitaalisten pelien narratiivi
Published 2022Subjects: Get full text Get full textBachelor's thesis -
46
Kun suomeksi ei ole HP:ta : lainasanoja ja insertioita onlinepelitilanteessa
Published 2019Subjects: Get full text Get full textBachelor's thesis -
47
The Army Game Project : creating an artefact of war
Published 2009Subjects: Get full text Get full textMaster's thesis -
48
Kuluttajayhteisöt fantasiaurheilupeleissä
Published 2019Subjects: Get full text Get full textMaster's thesis -
49
Tarina, joka on koettava : narratiivisten tutkimispelien taustat, tarinat ja kerronta
Published 2015Subjects: Get full text Get full textMaster's thesis -
50
Female players’ perceptions of playing video games and their effect on language learning
Published 2023Subjects: Get full text Get full textMaster's thesis -
51
Independent games : what they are and are they different
Published 2008Subjects: Get full text Get full textMaster's thesis -
52
“We don’t need anyone to tell us what to do.” : the power relations in Assassin’s Creed II
Published 2018Subjects: Get full text Get full textBachelor's thesis -
53
Kirjaesineiden muoto ja merkitys Disco Elysium -videopelissä
Published 2024Subjects: Get full text Get full textMaster's thesis -
54
Linguistic representation of ethnicities in Assassin's Creed: Black Flag
Published 2018Subjects: Get full text Get full textMaster's thesis -
55
Tarinan ja henkilöhahmon muodostuminen Golden Compass -PC-pelissä
Published 2011Subjects: Get full text Get full textMaster's thesis -
56
Ludus and civilisation : play as an emancipatory concept from the perspective of critical theory
Published 2021Subjects: Get full text Get full textBachelor's thesis -
57
Reconstructing the Gothic in games and gaming : Gothic monsters and ideology in the story world and player experiences of Fallout 3
Published 2018Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
58
Reconstructing the Gothic in games and gaming : Gothic monsters and ideology in the story world and player experiences of Fallout 3
Published 2018Subjects: Linkki verkkoaineistoon
Doctoral dissertation -
59
Systems & design thinking : from practice to theory in game design
Published 2020Subjects: Get full text Get full textBachelor's thesis -
60
The construction of Assassin’s Creed: Syndicate characters as gendered and classed
Published 2019Subjects: Get full text Get full textMaster's thesis