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1
Children's acquisition of English at the kindergarten of Kortepohja : a case study
Published 1993Master's thesis -
2
English elements in the spoken discourse of Finnish teenagers playing an English video game
Published 2008Get full text Get full textMaster's thesis -
3
Content based teaching of English on third graders in the Kortepohja elementary school : a case study
Published 1997Get full text Get full textMaster's thesis -
4
English elements in the spoken discourse of Finnish teenagers playing an English video game
Published 2008Get full text
Master's thesis -
5
Content based teaching of English on third graders in the Kortepohja elementary school : a case study
Published 1997Get full text
Master's thesis -
6
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7
Achieving the Experience of Immersion in Virtual Reality
Published 2021Get full text Get full textMaster's thesis -
8
Fulfilling gaming experience without being fully immersed
Published 2021Get full text Get full textMaster's thesis -
9
Exploring music induced anxiety in virtual reality games : a literature review
Published 2022Get full text Get full textBachelor's thesis -
10
Virtual reality in specific phobia treatment
Published 2018Get full text Get full textBachelor's thesis -
11
Sosiaalisen vuorovaikutuksen vaikutus verkkopelikokemukseen
Published 2020Get full text Get full textBachelor's thesis -
12
Effects of water immersion on soleus neuromuscular parameters
Published 2017Get full text Get full textMaster's thesis -
13
From a Finnish player to an English avatar : language alternation in immersive video gaming sessions
Published 2015Get full text Get full textBachelor's thesis -
14
Parents' willingness and thoughts of English immersion
Published 2009Get full text Get full textBachelor's thesis -
15
The effects of user interface type on player immersion in first-person shooter games
Published 2017Get full text Get full textMaster's thesis -
16