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1
Flow and Icesus : finding flow in a multi-user dungeon game
Published 2008Get full text Get full textMaster's thesis -
2
The making of a serious game : perspectives from stakeholders
Published 2024Get full text Get full textMaster's thesis -
3
The utilization of crowdsourcing in video game development in the Finnish video game industry
Published 2020Get full text Get full textMaster's thesis -
4
3D production pipeline in game development
Published 2012Get full text Get full textBachelor's thesis