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1
Gamification in language learning : Teachers ́ perspectives
Published 2023Get full text Get full textBachelor's thesis -
2
Reading-related burnout in upper secondary and university students
Published 2023Get full text Get full textBachelor's thesis -
3
Finnish upper secondary students' perceptions of audiobooks as a resource for EFL learning and reading
Published 2024Get full text Get full textBachelor's thesis -
4
Motivation in secondary school English learning: Students’ views on their “ideal L2 selves”
Published 2018Get full text Get full textBachelor's thesis -
5
What motivates Finnish and South Korean students to study English?
Published 2019Get full text Get full textBachelor's thesis -
6
Finnish young adults’ views about the possibilities to utilize video games in English learning in the classroom
Published 2019Get full text Get full textBachelor's thesis -
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8
The experienced effects of non-educational digital games on English language learning motivation
Published 2019Get full text Get full textBachelor's thesis