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Video games in informal language learning : a learner perspective
Published 2024Get full text Get full textBachelor's thesis -
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Exploring the potential of video games for enhancing English spoken and written communication skills
Published 2023Get full text Get full textBachelor's thesis -
3
Signifying American identity in the video game "Red Dead Redemption 2"
Published 2022Get full text Get full textBachelor's thesis -
4
Exploring music induced anxiety in virtual reality games : a literature review
Published 2022Get full text Get full textBachelor's thesis -
5
A trap, “just fine”, or a stepping stone to gambling addiction : the discourses of video game loot boxes
Published 2021Get full text Get full textBachelor's thesis -
6
Potential of The Sims 4 video game for English as a foreign language learning
Published 2022Get full text Get full textBachelor's thesis -
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English preservice teachers’ views on game-enhanced language learning
Published 2022Get full text Get full textBachelor's thesis -
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Engineering an experience : pre-production challenges in video game development
Published 2021Get full text Get full textBachelor's thesis -
12
Gamers’ perceptions on vocabulary acquisition via video games : Escape from Tarkov’s effects on learning English
Published 2024Get full text Get full textBachelor's thesis -
13
The English oral language functions used by Finnish players in Counter-Strike: Global Offensive
Published 2020Get full text Get full textBachelor's thesis -
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“We don’t need anyone to tell us what to do.” : the power relations in Assassin’s Creed II
Published 2018Get full text Get full textBachelor's thesis -
16
Secondary school students' views of video games' effect on language learning
Published 2018Get full text Get full textBachelor's thesis -
17
From basements to stadiums : representations of esports in online newspapers
Published 2019Get full text Get full textBachelor's thesis -
18
Digital gaming preferences among Finnish primary school students and their connection to English language learning
Published 2019Get full text Get full textBachelor's thesis -
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Finnish young adults’ views about the possibilities to utilize video games in English learning in the classroom
Published 2019Get full text Get full textBachelor's thesis -
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