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Virtual goods sales : new requirements for business modelling?
Published 2009Get full text
Master's thesis -
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Improving the game with user generated content : an overview of Skyrim mod users
Published 2017JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
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Learning games and children's user experience : the effects of context
Published 2015JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
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The environment query system and the spatial query system used for AI -agency in games, a comparison
Published 2021Get full text Get full textMaster's thesis -
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Fulfilling gaming experience without being fully immersed
Published 2021Get full text Get full textMaster's thesis -
8
The Effects of Educational Video Games on Adult Language Learners
Published 2022Get full text Get full textMaster's thesis -
9
Retention in free-to-play mobile games : a case study
Published 2019Get full text Get full textMaster's thesis -
10
The utilization of crowdsourcing in video game development in the Finnish video game industry
Published 2020Get full text Get full textMaster's thesis -
11
How augmented reality games can improve social health : case Pokémon GO
Published 2019Get full text Get full textMaster's thesis -
12
Systems & design thinking : from practice to theory in game design
Published 2020Get full text Get full textBachelor's thesis -
13
Quality in videogames : good design practices
Published 2019Get full text Get full textBachelor's thesis -
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15
Learning games and children's user experience : the effects of context
Published 2015Get full text Get full textMaster's thesis -
16
Improving the game with user generated content : an overview of Skyrim mod users
Published 2017Get full text Get full textMaster's thesis -
17
Virtual goods sales : new requirements for business modelling?
Published 2009Get full text Get full textMaster's thesis