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    Architectural considerations for the developing mobile consumer services by Mustikkamaa, Tommi

    Published 2001
    Master's thesis
  3. 3

    Computer-aided game design by Kuittinen, Jussi

    Published 2008
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    Master's thesis
  4. 4
  5. 5

    Virtual goods sales : new requirements for business modelling? by Hamari, Juho

    Published 2009
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    Master's thesis
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    The software test improvement model in practice by Zhang, Lulu

    Published 2005
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    Master's thesis
  11. 11

    Automatic portability testing by Salonen, Ville

    Published 2012
    JYX-julkaisuarkisto / JYX Digital Archive
    Master's thesis
  12. 12

    Generics: Ada 95 vs. C++ vs. Java 1.5 by Khalifa, Ahmed

    Published 2005
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    Master's thesis
  13. 13

    Consepts for the construction of an ontology for knowledge sharing in cross-border networks by Kuusinen, Tuomo

    Published 2012
    Master's thesis
  14. 14

    Why to buy virtual goods in first-person-shooter games : a customer value perspective by Toivakka, Anssi

    Published 2014
    Master's thesis
  15. 15

    Neural networks for computationally expensive problems by Kokko, Tommi

    Published 2013
    JYX-julkaisuarkisto / JYX Digital Archive
    Master's thesis
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