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1
Exploring music induced anxiety in virtual reality games : a literature review
Published 2022Get full text Get full textBachelor's thesis -
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3
“We don’t need anyone to tell us what to do.” : the power relations in Assassin’s Creed II
Published 2018Get full text Get full textBachelor's thesis -
4
Digital gaming preferences among Finnish primary school students and their connection to English language learning
Published 2019Get full text Get full textBachelor's thesis