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S2-oppija mukana Fortnite-pelikeskustelussa : sanahaut, korjaukset ja kielenoppimisen mahdollisuudet
Published 2024Subjects: Get full text Get full textMaster's thesis -
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Seuraavalle tasolle : digitaaliset pelit ja pelillistäminen pianonsoiton luokkahuoneoppimisessa
Published 2017Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
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Seuraavalle tasolle : digitaaliset pelit ja pelillistäminen pianonsoiton luokkahuoneoppimisessa
Published 2017Subjects: Get full text Get full textMaster's thesis -
5
Finnish upper-secondary school students’ perspectives on the benefits of gaming for their English proficiency
Published 2021Subjects: Get full text Get full textMaster's thesis -
6
Secondary school students' views of video games' effect on language learning
Published 2018Subjects: Get full text Get full textBachelor's thesis -
7
How do MMORPGs facilitate language learning for Finnish EFL students?
Published 2020Subjects: Get full text Get full textMaster's thesis -
8
Single-player interactive story videogames and narrative decision making’s correlation to English language learning : views and experiences of English majors who play videogames re...
Published 2020Subjects: “…oppiminen…”
Get full text Get full textBachelor's thesis -
9
Digital gaming preferences among Finnish primary school students and their connection to English language learning
Published 2019Subjects: Get full text Get full textBachelor's thesis -
10
Potential of The Sims 4 video game for English as a foreign language learning
Published 2022Subjects: Get full text Get full textBachelor's thesis -
11
Pastime to profession to proficiency : effects of international e-sports on language and communication skills
Published 2021Subjects: Get full text Get full textBachelor's thesis -
12
The experienced effects of non-educational digital games on English language learning motivation
Published 2019Subjects: Get full text Get full textBachelor's thesis