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Why English? : Finnish streamers' views on their language choice
Published 2017JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
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Learning English through video games : Finnish learners' experiences
Published 2018JYX-julkaisuarkisto / JYX Digital Archive
Master's thesis -
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Female players’ perceptions of playing video games and their effect on language learning
Published 2023Get full text Get full textMaster's thesis -
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Building “Bridges” : metonymy and the integrity of cohesion in the video game Death Stranding
Published 2023Get full text Get full textMaster's thesis -
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How do MMORPGs facilitate language learning for Finnish EFL students?
Published 2020Get full text Get full textMaster's thesis -
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The prevalence of core vocabulary in World of Warcraft’s written in-game quest instruction
Published 2021Get full text Get full textMaster's thesis -
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Let's play English : Let's Play's and video games in students' language confidence
Published 2019Get full text Get full textMaster's thesis -
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Why English? : Finnish streamers' views on their language choice
Published 2017Get full text Get full textMaster's thesis -
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Video games in informal language learning : a learner perspective
Published 2024Get full text Get full textBachelor's thesis -
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Exploring the potential of video games for enhancing English spoken and written communication skills
Published 2023Get full text Get full textBachelor's thesis -
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Signifying American identity in the video game "Red Dead Redemption 2"
Published 2022Get full text Get full textBachelor's thesis -
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Potential of The Sims 4 video game for English as a foreign language learning
Published 2022Get full text Get full textBachelor's thesis -
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Gamers’ perceptions on vocabulary acquisition via video games : Escape from Tarkov’s effects on learning English
Published 2024Get full text Get full textBachelor's thesis