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61
Learning English through video games : Finnish learners' experiences
Published 2018Get full text Get full textMaster's thesis -
62
Linguistic representation of ethnicities in Assassin's Creed: Black Flag
Published 2018Get full text Get full textMaster's thesis -
63
The unknown player : accommodation behaviour in real-time strategy gaming communities
Published 2018Get full text Get full textMaster's thesis -
64
Teaching video games : video game literacy in the language classroom
Published 2018Get full text Get full textMaster's thesis -
65
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66
Studying the field of game studies : a proposal model to categorize game studies
Published 2016Get full text Get full textMaster's thesis -
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From a Finnish player to an English avatar : language alternation in immersive video gaming sessions
Published 2015Get full text Get full textBachelor's thesis -
69
The making of a serious game : perspectives from stakeholders
Published 2024Get full text Get full textMaster's thesis -
70
The effects of user interface type on player immersion in first-person shooter games
Published 2017Get full text Get full textMaster's thesis -
71
Effects of video games : English language learning of girls
Published 2014Get full text Get full textBachelor's thesis -
72
Video games in language learning : the way to the next level of language competence?
Published 2014Get full text Get full textBachelor's thesis -
73
The games people play : learners' perceptions of vocabulary acquisition via playing video games
Published 2015Get full text Get full textBachelor's thesis -
74
The portrayal of female characters in Grand Theft Auto V
Published 2017Get full text Get full textBachelor's thesis -
75
Conversational code-switching in a video game context in Finland
Published 2015Get full text Get full textBachelor's thesis -
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77
"Rokuja et pääse karkuun ilman jumpbootseja" : nonce borrowings in video gaming environment
Published 2015Get full text Get full textBachelor's thesis -
78
Applying video games in language learning and teaching : the learner perspective: a case study
Published 2012Get full text Get full textBachelor's thesis -
79
Language acquisition through interaction between gamers in digital gaming environments
Published 2014Get full text Get full textBachelor's thesis