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Learn by playing : a teaching package for L2 learning in different video game genres
Published 2022Get full text Get full textMaster's thesis -
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Building “Bridges” : metonymy and the integrity of cohesion in the video game Death Stranding
Published 2023Get full text Get full textMaster's thesis -
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Fulfilling gaming experience without being fully immersed
Published 2021Get full text Get full textMaster's thesis -
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The Effects of Educational Video Games on Adult Language Learners
Published 2022Get full text Get full textMaster's thesis -
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Video games in informal language learning : a learner perspective
Published 2024Get full text Get full textBachelor's thesis -
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Exploring the potential of video games for enhancing English spoken and written communication skills
Published 2023Get full text Get full textBachelor's thesis -
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Potential of The Sims 4 video game for English as a foreign language learning
Published 2022Get full text Get full textBachelor's thesis -
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Secondary school students' views of video games' effect on language learning
Published 2018Get full text Get full textBachelor's thesis -
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Quality in videogames : good design practices
Published 2019Get full text Get full textBachelor's thesis -
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The unknown player : accommodation behaviour in real-time strategy gaming communities
Published 2018Get full text Get full textMaster's thesis -
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Teaching video games : video game literacy in the language classroom
Published 2018Get full text Get full textMaster's thesis -
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The making of a serious game : perspectives from stakeholders
Published 2024Get full text Get full textMaster's thesis