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[{"key": "dc.contributor.advisor", "value": "Riekkinen, Janne", "language": "", "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Staengler, Ferenc", "language": "", "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2024-07-08T09:44:01Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2024-07-08T09:44:01Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2024", "language": "", "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/96355", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Monet videopelit vaativat videopelipalvelimia niiden moninpelimuotoa varten. Pelaajat voivat is\u00e4nn\u00f6id\u00e4 omia pelipalvelimia, mutta kaikille se ei ole mahdollista, koska oman pelipalvelimen is\u00e4nn\u00f6inti vaatii jonkun verran teknist\u00e4 osaamista, laitteistoa, ja hyv\u00e4n verkkoyhteyden. N\u00e4iden puitteissa pelaajat voivat suuntautua vuokraamaan videopelipalvelimia erilaisilta videopelipalvelimien is\u00e4nn\u00f6intipalveluilta. T\u00e4m\u00e4n kandity\u00f6n tarkoituksena on kuvailla erityisesti kolmannen osapuolen videopelipalvelimien is\u00e4nn\u00f6intipalveluja yhdist\u00e4en liiketoimintaa ja tietotekniikkaa. Tutkielmassa on kuvailun lis\u00e4ksi tarkoituksena esitt\u00e4\u00e4 ja pohtia trendej\u00e4, jotka ovat mahdollisesti vaikuttaneet suorasti tai ep\u00e4suorasti kolmannen osapuolen videopelipalvelimien is\u00e4nn\u00f6intipalveluihin. Tutkielman aihetta motivoi se, kuinka videopeleihin keskittyneiden kolmannen osapuolen palveluja on tutkittu suhteellisen v\u00e4h\u00e4n. T\u00e4ll\u00f6in v\u00e4h\u00e4isen akateemisen keskustelun laajentaminen on muodostunut tutkielman tarkoitukseksi. Tutkielma toteutettiin kirjallisuuskatsauksena, jonka haasteeksi koitui erityisesti pelipalvelimien is\u00e4nn\u00f6intipalveluihin liittyv\u00e4n akateemisten l\u00e4hteiden v\u00e4h\u00e4isyys. Siksi akatemiallisten l\u00e4hteiden lis\u00e4ksi, tutkielmassa hy\u00f6dynnettiin kolmannen osapuolen videopelipalvelimien is\u00e4nn\u00f6intipalvelujen kuvailussa esille tuotujen palveluiden kotisivuja, koska ne sis\u00e4lt\u00e4v\u00e4t tietoa niiden palveluistaan. Tutkielmassa hahmoteltiin kolmannen osapuolen videopelipalvelimien is\u00e4nn\u00f6intipalvelujen palvelua ja niiden ominaisuuksia. Is\u00e4nn\u00f6intipalveluja kuvailtiin my\u00f6s Goldfarbin ja Tuckerin digitaalisten palveluiden alennettujen kustannusten n\u00e4k\u00f6kulmalta, ja k\u00e4siteltiin kahta aiheellista liiketoiminallista ilmi\u00f6t\u00e4. N\u00e4iden lis\u00e4ksi tutkielmassa k\u00e4siteltiin is\u00e4nn\u00f6intipalvelujen eri is\u00e4nn\u00f6intimuotoja ja pelipalvelimia is\u00e4nn\u00f6ivien palvelujen teknologisten ratkaisujen kuvailua. Lopuksi tutkielmassa esitettiin kolmena eri trendin\u00e4 Minecraft ja modit, digitalisoituminen ja teknologiasaatavuus, sek\u00e4 digitaalisen median kulutus karanteenin aikana. Tutkielman rajoitteiden ja akateemisten l\u00e4hteiden v\u00e4h\u00e4isyyden johteesta on kolmannen osapuolen videopelipalvelimien is\u00e4nn\u00f6intipalveluja kuvailtu pinnallisesti ja vaihtelevalla laadulla. Tutkielmassa voitaisiin perehty\u00e4 n\u00e4ihin is\u00e4nn\u00f6intipalveluihin enemm\u00e4nkin, esimerkiksi niiden teknologiaan ja toteutuksen j\u00e4rjestelyyn. N\u00e4iden lis\u00e4ksi useamman eri trendin esille nosto ja l\u00e4pikohtaisempi tarkastelu rikastuttaisi tutkielman sis\u00e4lt\u00f6\u00e4. T\u00e4ll\u00f6in voidaan p\u00e4\u00e4tell\u00e4, ett\u00e4 tutkielman aiheella on paljon tilaa enemm\u00e4lle akateemiselle keskustelulle ja monenlaisille jatkotutkimusmahdollisuuksille.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Many videogames require a videogame server for their multiplayer mode. Players can host their own videogame servers, but hosting a server on your own requires some technical knowledge, hardware, and low latency bandwidth. When someone lacks one or more of these criteria, they may seek to rent a videogame server from a third-party videogame server hosting service. The purpose of this thesis is to describe what these third-party videogame server hosting services are and highlight a few trends that may affect them. This thesis is motivated by the lack of academic discussion on videogame oriented thirdparty services. The purpose of the thesis is to participate in building a foundation for more academic research and discussion towards intermediary companies that operate in the videogame market. As a literature review it has faced challenges in procuring suitable academic sources, since the quantity of these suitable sources had been underestimated. For this reason, the mentioned third-party videogame hosting services\u2019 homepages have been listed among the sources of the thesis since they include useful information to describe these services. In this thesis, third-party videogame server hosting services are defined by describing their services which they provide, for example what kind of pricing they provide for renting a server and for how much time a server can be rented for at a time. These hosting services are also described from the point of view of Goldfarb\u2019s and Tucker\u2019s proposed digital services\u2019 reduced costs, and by examining two cases in the videogame hosting service industry. Thesis also includes description of different hosting models and technological solutions that mentioned thirdparty videogame server hosting services either utilize or provide. The end of this thesis consists of highlighting three different trends: Minecraft and mods, Digitalization and technology availability, and digital media consumption during the quarantine. Because of this thesis\u2019 limitations and the number of academic sources, third-party videogame server hosting services had been described inadequately with fluctuating quality. Thesis could have had more content regarding for example hosting services\u2019 technology and their implementation. There is also more room for different kinds of trends and for more thorough examination of them. In the end this only implies that the thesis\u2019s topic needs more academic discussion and further research.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by Miia Hakanen (mihakane@jyu.fi) on 2024-07-08T09:44:01Z\nNo. of bitstreams: 0", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2024-07-08T09:44:01Z (GMT). No. of bitstreams: 0\n Previous issue date: 2024", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "33", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "videopelipalvelimet", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "palvelinis\u00e4nn\u00f6inti", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "kolmas osapuoli", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "digitaalinen palvelu", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Kolmannen osapuolen videopelipalvelimien is\u00e4nn\u00f6intipalvelut", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-202407085182", "language": "", "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatinty\u00f6", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Informaatioteknologian tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Information Technology", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Informaatioteknologia", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Information Technology", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Tietoj\u00e4rjestelm\u00e4tiede", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Information Systems Science", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "yvv.contractresearch.funding", "value": "0", "language": "", "element": "contractresearch", "qualifier": "funding", "schema": "yvv"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": null, "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.subject.oppiainekoodi", "value": "601", "language": "", "element": "subject", "qualifier": "oppiainekoodi", "schema": "dc"}, {"key": "dc.subject.yso", "value": "palvelimet", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "is\u00e4nn\u00f6inti", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "videopelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
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