The making of a serious game perspectives from stakeholders

This paper treats serious, educational, and learning games as games that aim to teach content like how vaccines work or skills like early reading. This paper found that at the core of the process of making serious games sits participatory design, where the game development team makes decisions toget...

Täydet tiedot

Bibliografiset tiedot
Päätekijä: Hristov, Mitcho
Muut tekijät: Faculty of Education and Psychology, Kasvatustieteiden ja psykologian tiedekunta, Department of Education, Kasvatustieteiden laitos, University of Jyväskylä, Jyväskylän yliopisto
Aineistotyyppi: Pro gradu
Kieli:eng
Julkaistu: 2024
Aiheet:
Linkit: https://jyx.jyu.fi/handle/123456789/94422