Vahvistusoppimisen soveltaminen pelitestauksessa

Tutkielma tarkastelee vahvistusoppimisen hyötyjä automaattisen pelitestauksen edistämisessä. Tarkastelussa keskitytään myös jo olemassa olevien mallien kartoittamiseen sekä niiden luomiin mahdollisuuksiin ja heikkouksiin. The aim of this thesis is to survey the possibilities reinforcement learning...

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Main Author: Vähäkangas, Juho
Other Authors: Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, Jyväskylän yliopisto, University of Jyväskylä
Format: Bachelor's thesis
Language:fin
Published: 2023
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/88056
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author Vähäkangas, Juho
author2 Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä
author_facet Vähäkangas, Juho Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä Vähäkangas, Juho Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä
author_sort Vähäkangas, Juho
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description Tutkielma tarkastelee vahvistusoppimisen hyötyjä automaattisen pelitestauksen edistämisessä. Tarkastelussa keskitytään myös jo olemassa olevien mallien kartoittamiseen sekä niiden luomiin mahdollisuuksiin ja heikkouksiin. The aim of this thesis is to survey the possibilities reinforcement learning can offer to game testing and what models have already been developed for it.
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spellingShingle Vähäkangas, Juho Vahvistusoppimisen soveltaminen pelitestauksessa Tietotekniikka Mathematical Information Technology 602 testaus pelit tietotekniikka koneoppiminen peliala
title Vahvistusoppimisen soveltaminen pelitestauksessa
title_full Vahvistusoppimisen soveltaminen pelitestauksessa
title_fullStr Vahvistusoppimisen soveltaminen pelitestauksessa Vahvistusoppimisen soveltaminen pelitestauksessa
title_full_unstemmed Vahvistusoppimisen soveltaminen pelitestauksessa Vahvistusoppimisen soveltaminen pelitestauksessa
title_short Vahvistusoppimisen soveltaminen pelitestauksessa
title_sort vahvistusoppimisen soveltaminen pelitestauksessa
title_txtP Vahvistusoppimisen soveltaminen pelitestauksessa
topic Tietotekniikka Mathematical Information Technology 602 testaus pelit tietotekniikka koneoppiminen peliala
topic_facet 602 Mathematical Information Technology Tietotekniikka koneoppiminen peliala pelit testaus tietotekniikka
url https://jyx.jyu.fi/handle/123456789/88056 http://www.urn.fi/URN:NBN:fi:jyu-202306264111
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