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[{"key": "dc.contributor.advisor", "value": "Clements, Kati", "language": "", "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Korvola, Tommi", "language": "", "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2022-06-22T11:53:37Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2022-06-22T11:53:37Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2022", "language": "", "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/81987", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Peliteollisuus on kasvanut vauhdilla jo vuosikymmeni\u00e4. Alan rahavirta on ylitt\u00e4nyt jo elokuvateollisuuden vuositulot, ja yritysten v\u00e4lill\u00e4 on kova kilpailu julkaisujen menestyksest\u00e4. Pelikehitys on monin tavoin muun ohjelmistokehityksen kaltaista, mutta luova ymp\u00e4rist\u00f6, jossa pelej\u00e4 kehitet\u00e4\u00e4n, tekee kehitys-toiminnasta vaikeasti hallittavan. Monet pelit joutuvatkin hyl\u00e4tyksi tai ep\u00e4onnistuvat, kun joko itse ty\u00f6 tai tulos ei vastaa vaatimuksia. T\u00e4m\u00e4n kirjallisuuskatsauksen tavoitteena on selvitt\u00e4\u00e4 pelitestauksen haasteita peliyritysten kehi-tystoiminnassa. Tutkimuksessa ker\u00e4ttiin tieteellisest\u00e4 kirjallisuudesta testimenetelmi\u00e4 ja niihin liittyvi\u00e4 haasteita. Aineistoa haettiin Google Scholarin ja JYKDOKin kautta. K\u00e4ytettyj\u00e4 hakusanoja olivat muun muassa \u201dgame development\u201d, \u201dsoftware development\u201d, \u201dgame testing\u201d ja \u201dautomated testing\u201d. Tutkimuksessa l\u00f6ytyi joitakin manuaalisia- ja useita automaattisia testimenetelmi\u00e4, sek\u00e4 niiden haasteita. Varsinkin automaattisiin testimenetelmiin liittyi monia k\u00e4yt\u00e4nn\u00f6n vaikeuksia, ja kirjallisuuskatsauksessa esitettyjen haasteiden ratkaiseminen tarjoaisikin tutkijoille kattavan tutkimusaiheen. Pelikehitt\u00e4j\u00e4t voivat hy\u00f6dynt\u00e4\u00e4 kirjallisuuskatsauksessa koostettuja menetelmi\u00e4 harkitessaan projekteihin sopivia testimenetelmi\u00e4.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "The games industry has grown rapidly for many decades now, and already exceeds the movie industry in revenue. This success drives hard competition and companies strive for successful releases. Game development follows many aspects and methods of traditional software development, but the creative space in which games are made adds an extra layer of challenge. Many games do fail as a result when the end product does not match the desired outcome. This literature review focuses on mapping the methods and challenges involved in testing games. The material was gathered using Google Scholar and JYKDOK using search terms such as \u2018game development\u2019, \u2018software development\u2019, \u2018game testing\u2019, and \u2018automated testing\u2019. The findings include some manual, and several automated test methods, as well as their challenges. Many of the automated test cases were theoretical or deemed unsuitable for practical use, but present a rich research field for grounding the theory in practice. Additionally, game developers can use the findings presented in this paper to map desirable test methods for their games.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by Miia Hakanen (mihakane@jyu.fi) on 2022-06-22T11:53:37Z\nNo. of bitstreams: 0", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2022-06-22T11:53:37Z (GMT). No. of bitstreams: 0\n Previous issue date: 2022", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "27", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "automaattinen testaus", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "pelikehitys", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "pelitestaus", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Pelitestauksen menetelm\u00e4t ja haasteet", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-202206223592", "language": "", "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatinty\u00f6", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Informaatioteknologian tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Information Technology", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Informaatioteknologia", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Information Technology", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Tietoj\u00e4rjestelm\u00e4tiede", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Information Systems Science", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "yvv.contractresearch.funding", "value": "0", "language": "", "element": "contractresearch", "qualifier": "funding", "schema": "yvv"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": null, "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.subject.oppiainekoodi", "value": "601", "language": "", "element": "subject", "qualifier": "oppiainekoodi", "schema": "dc"}, {"key": "dc.subject.yso", "value": "testaus", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "pelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "ohjelmistokehitys", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "tietokonepelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "yritykset", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "ohjelmistotuotanto", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "kirjallisuuskatsaukset", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
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