Tilastotieteelliset menetelmät pelikehityksessä

Tässä kandidaatintutkielmassa selvitetään mitä kaikkia tilastotieteellisiä menetelmiä tai tekoälyä voidaan käyttää pelikehityksessä mahdollisimman tyydyttävän pelikokemuksen luomiseen pelaajalle. Tutkimustulokset osoittivat menetelmien olevan hyödyllisiä apukeinoja pelien parantamiseen pelikehitykse...

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Main Author: Kinkela, Gabi
Other Authors: Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, Jyväskylän yliopisto, University of Jyväskylä
Format: Bachelor's thesis
Language:fin
Published: 2022
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/81184
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author Kinkela, Gabi
author2 Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä
author_facet Kinkela, Gabi Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä Kinkela, Gabi Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä
author_sort Kinkela, Gabi
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description Tässä kandidaatintutkielmassa selvitetään mitä kaikkia tilastotieteellisiä menetelmiä tai tekoälyä voidaan käyttää pelikehityksessä mahdollisimman tyydyttävän pelikokemuksen luomiseen pelaajalle. Tutkimustulokset osoittivat menetelmien olevan hyödyllisiä apukeinoja pelien parantamiseen pelikehityksen kannalta This thesis studies how gamedevelopers can create the most satisfying experience for players using statistical methods or artificial intelligence as tools in game development. According to the research results, statistical methods are shown to be useful tools in game development
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spellingShingle Kinkela, Gabi Tilastotieteelliset menetelmät pelikehityksessä Tietotekniikka Mathematical Information Technology 602 tekoäly tietokonepelit algoritmit
title Tilastotieteelliset menetelmät pelikehityksessä
title_full Tilastotieteelliset menetelmät pelikehityksessä
title_fullStr Tilastotieteelliset menetelmät pelikehityksessä Tilastotieteelliset menetelmät pelikehityksessä
title_full_unstemmed Tilastotieteelliset menetelmät pelikehityksessä Tilastotieteelliset menetelmät pelikehityksessä
title_short Tilastotieteelliset menetelmät pelikehityksessä
title_sort tilastotieteelliset menetelmät pelikehityksessä
title_txtP Tilastotieteelliset menetelmät pelikehityksessä
topic Tietotekniikka Mathematical Information Technology 602 tekoäly tietokonepelit algoritmit
topic_facet 602 Mathematical Information Technology Tietotekniikka algoritmit tekoäly tietokonepelit
url https://jyx.jyu.fi/handle/123456789/81184 http://www.urn.fi/URN:NBN:fi:jyu-202205202816
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