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video games
game industry
digital games
computer games
game sector
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http://www.yso.fi/onto/yso/p17281
http://www.yso.fi/onto/yso/p21024
http://www.yso.fi/onto/yso/p22353
http://www.yso.fi/onto/yso/p3453
http://www.yso.fi/onto/yso/p25929
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author |
Paasonen, Ville
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author2 |
Informaatioteknologian tiedekunta
Faculty of Information Technology
Informaatioteknologia
Information Technology
Jyväskylän yliopisto
University of Jyväskylä
Tietojärjestelmätiede
Information Systems Science
601
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author_facet |
Paasonen, Ville
Informaatioteknologian tiedekunta
Faculty of Information Technology
Informaatioteknologia
Information Technology
Jyväskylän yliopisto
University of Jyväskylä
Tietojärjestelmätiede
Information Systems Science
601
Paasonen, Ville
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Paasonen, Ville
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Jyväskylän yliopisto
JYX-julkaisuarkisto
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Informaatioteknologia
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Informaatioteknologian tiedekunta
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Paasonen, Ville
The utilization of crowdsourcing in video game development in the Finnish video game industry
video game industry
game development
value co-creation
videopelit
palvelut
joukkoistaminen
pelit
arvonluonti
ohjelmistokehitys
peliteollisuus
projektit
video games
services
crowdsourcing
games
value creation
software development
game industry
projects
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Kognitiotiede
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https://jyu.finna.fi/Cover/Show?source=Solr&id=jyx.123456789_73083&index=0&size=large
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title |
The utilization of crowdsourcing in video game development in the Finnish video game industry
|
title_full |
The utilization of crowdsourcing in video game development in the Finnish video game industry
|
title_fullStr |
The utilization of crowdsourcing in video game development in the Finnish video game industry
The utilization of crowdsourcing in video game development in the Finnish video game industry
|
title_full_unstemmed |
The utilization of crowdsourcing in video game development in the Finnish video game industry
The utilization of crowdsourcing in video game development in the Finnish video game industry
|
title_short |
The utilization of crowdsourcing in video game development in the Finnish video game industry
|
title_sort |
utilization of crowdsourcing in video game development in the finnish video game industry
|
title_txtP |
The utilization of crowdsourcing in video game development in the Finnish video game industry
|
topic |
video game industry
game development
value co-creation
videopelit
palvelut
joukkoistaminen
pelit
arvonluonti
ohjelmistokehitys
peliteollisuus
projektit
video games
services
crowdsourcing
games
value creation
software development
game industry
projects
|
topic_facet |
arvonluonti
crowdsourcing
game development
game industry
games
joukkoistaminen
ohjelmistokehitys
palvelut
pelit
peliteollisuus
projects
projektit
services
software development
value co-creation
value creation
video game industry
video games
videopelit
|
url |
https://jyx.jyu.fi/handle/123456789/73083
http://www.urn.fi/URN:NBN:fi:jyu-202012107023
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AT paasonenville theutilizationofcrowdsourcinginvideogamedevelopmentinthefinnishvideogameindustry
AT paasonenville utilizationofcrowdsourcinginvideogamedevelopmentinthefinnishvideogameindustry
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