Digitale Lernspiele im finnischen DaF-Unterricht Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers

Digitalisaation myötä digitaalisia oppimispelejä on kehitetty niin koulussa kuin vapaa-ajallakin tapahtuvan oppimisen tueksi. Tämän kandidaatintutkielman tarkoituksena on selvittää, miten alakoulun saksan kielen oppijat suhtautuvat Bingel-pelimaailmaan, jota käytetään opetuksen yhteydessä. Oppilaat...

Full description

Bibliographic Details
Main Author: Järvinen, Eveliina
Other Authors: Humanistis-yhteiskuntatieteellinen tiedekunta, Faculty of Humanities and Social Sciences, Kieli- ja viestintätieteiden laitos, Department of Language and Communication Studies, Jyväskylän yliopisto, University of Jyväskylä
Format: Bachelor's thesis
Language:deu
Published: 2020
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/69919
_version_ 1828193208462475264
author Järvinen, Eveliina
author2 Humanistis-yhteiskuntatieteellinen tiedekunta Faculty of Humanities and Social Sciences Kieli- ja viestintätieteiden laitos Department of Language and Communication Studies Jyväskylän yliopisto University of Jyväskylä
author_facet Järvinen, Eveliina Humanistis-yhteiskuntatieteellinen tiedekunta Faculty of Humanities and Social Sciences Kieli- ja viestintätieteiden laitos Department of Language and Communication Studies Jyväskylän yliopisto University of Jyväskylä Järvinen, Eveliina Humanistis-yhteiskuntatieteellinen tiedekunta Faculty of Humanities and Social Sciences Kieli- ja viestintätieteiden laitos Department of Language and Communication Studies Jyväskylän yliopisto University of Jyväskylä
author_sort Järvinen, Eveliina
datasource_str_mv jyx
description Digitalisaation myötä digitaalisia oppimispelejä on kehitetty niin koulussa kuin vapaa-ajallakin tapahtuvan oppimisen tueksi. Tämän kandidaatintutkielman tarkoituksena on selvittää, miten alakoulun saksan kielen oppijat suhtautuvat Bingel-pelimaailmaan, jota käytetään opetuksen yhteydessä. Oppilaat ovat vastanneet kyselylomakkeeseen, jossa selvitetään heidän kokemustaan Bingelin opettavaisuudesta, syitään käyttää Bingeliä sekä Bingelin roolia heidän elämässään niin koulussa kuin koulun ulkopuolellakin. Due to the constant increase of digitalization, digital learning games have been created to help learning, both in school and during free time. This bachelor's thesis aims to figure out how the pupils learning German language in a Finnish elementary school view the learning game world Bingel, which is used in their education. The pupils have taken an online survey that looks into their experience in Bingel through three themes: its effectiveness in learning, their reasons to use Bingel and the role of Bingel in the life of the pupils both in school and on their free time.
first_indexed 2020-06-15T20:00:49Z
format Kandityö
free_online_boolean 1
fullrecord [{"key": "dc.contributor.advisor", "value": "Reukauf, Marianne", "language": "", "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.advisor", "value": "Linderoos, Petra", "language": "", "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "J\u00e4rvinen, Eveliina", "language": "", "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2020-06-15T04:55:56Z", "language": "", "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2020-06-15T04:55:56Z", "language": "", "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2020", "language": "", "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/69919", "language": "", "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Digitalisaation my\u00f6t\u00e4 digitaalisia oppimispelej\u00e4 on kehitetty niin koulussa kuin vapaa-ajallakin tapahtuvan oppimisen tueksi. T\u00e4m\u00e4n kandidaatintutkielman tarkoituksena on selvitt\u00e4\u00e4, miten alakoulun saksan kielen oppijat suhtautuvat Bingel-pelimaailmaan, jota k\u00e4ytet\u00e4\u00e4n opetuksen yhteydess\u00e4. Oppilaat ovat vastanneet kyselylomakkeeseen, jossa selvitet\u00e4\u00e4n heid\u00e4n kokemustaan Bingelin opettavaisuudesta, syit\u00e4\u00e4n k\u00e4ytt\u00e4\u00e4 Bingeli\u00e4 sek\u00e4 Bingelin roolia heid\u00e4n el\u00e4m\u00e4ss\u00e4\u00e4n niin koulussa kuin koulun ulkopuolellakin.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Due to the constant increase of digitalization, digital learning games have been created to help learning, both in school and during free time. This bachelor's thesis aims to figure out how the pupils learning German language in a Finnish elementary school view the learning game world Bingel, which is used in their education. The pupils have taken an online survey that looks into their experience in Bingel through three themes: its effectiveness in learning, their reasons to use Bingel and the role of Bingel in the life of the pupils both in school and on their free time.", "language": "de", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by Miia Hakanen (mihakane@jyu.fi) on 2020-06-15T04:55:56Z\r\nNo. of bitstreams: 0", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2020-06-15T04:55:56Z (GMT). No. of bitstreams: 0\r\n Previous issue date: 2020", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "39", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "deu", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "digitaalisuus", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "Bingel", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "Lernspiele", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "digital", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "digitale Lernspiele", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "Lernspielwelt", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "Lernen", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Sch\u00fclers", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-202006154163", "language": "", "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatinty\u00f6", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Humanistis-yhteiskuntatieteellinen tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Humanities and Social Sciences", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Kieli- ja viestint\u00e4tieteiden laitos", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Department of Language and Communication Studies", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Saksan kieli ja kulttuuri", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "German Language and Culture", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "yvv.contractresearch.funding", "value": "0", "language": "", "element": "contractresearch", "qualifier": "funding", "schema": "yvv"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": null, "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.subject.oppiainekoodi", "value": "308", "language": "", "element": "subject", "qualifier": "oppiainekoodi", "schema": "dc"}, {"key": "dc.subject.yso", "value": "kielen oppiminen", "language": "", "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "digitaaliset pelit", "language": "", "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "oppiminen", "language": "", "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "saksan kieli", "language": "", "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "oppimispelit", "language": "", "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
id jyx.123456789_69919
language deu
last_indexed 2025-03-31T20:02:37Z
main_date 2020-01-01T00:00:00Z
main_date_str 2020
online_boolean 1
online_urls_str_mv {"url":"https:\/\/jyx.jyu.fi\/bitstreams\/2f35eda7-fd02-47d4-8e75-012b6381a482\/download","text":"URN:NBN:fi:jyu-202006154163.pdf","source":"jyx","mediaType":"application\/pdf"}
publishDate 2020
record_format qdc
source_str_mv jyx
spellingShingle Järvinen, Eveliina Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers digitaalisuus Bingel Lernspiele digital digitale Lernspiele Lernspielwelt Lernen Saksan kieli ja kulttuuri German Language and Culture 308 kielen oppiminen digitaaliset pelit oppiminen saksan kieli oppimispelit
title Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers
title_full Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers
title_fullStr Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers
title_full_unstemmed Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers
title_short Digitale Lernspiele im finnischen DaF-Unterricht
title_sort digitale lernspiele im finnischen daf unterricht stellenwert der bingel spielwelt aus der sicht des schülers
title_sub Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers
title_txtP Digitale Lernspiele im finnischen DaF-Unterricht : Stellenwert der Bingel-Spielwelt aus der Sicht des Schülers
topic digitaalisuus Bingel Lernspiele digital digitale Lernspiele Lernspielwelt Lernen Saksan kieli ja kulttuuri German Language and Culture 308 kielen oppiminen digitaaliset pelit oppiminen saksan kieli oppimispelit
topic_facet 308 Bingel German Language and Culture Lernen Lernspiele Lernspielwelt Saksan kieli ja kulttuuri digitaaliset pelit digitaalisuus digital digitale Lernspiele kielen oppiminen oppiminen oppimispelit saksan kieli
url https://jyx.jyu.fi/handle/123456789/69919 http://www.urn.fi/URN:NBN:fi:jyu-202006154163
work_keys_str_mv AT järvineneveliina digitalelernspieleimfinnischendafunterrichtstellenwertderbingelspielweltausders