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algorithms
collision
data structures
mathematics
programming
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http://www.yso.fi/onto/yso/p14524
http://www.yso.fi/onto/yso/p17067
http://www.yso.fi/onto/yso/p25964
http://www.yso.fi/onto/yso/p3160
http://www.yso.fi/onto/yso/p4887
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author |
Koivistoinen, Juha
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author2 |
Informaatioteknologian tiedekunta
Faculty of Information Technology
Informaatioteknologia
Information Technology
Jyväskylän yliopisto
University of Jyväskylä
Tietotekniikka
Mathematical Information Technology
602
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author_facet |
Koivistoinen, Juha
Informaatioteknologian tiedekunta
Faculty of Information Technology
Informaatioteknologia
Information Technology
Jyväskylän yliopisto
University of Jyväskylä
Tietotekniikka
Mathematical Information Technology
602
Koivistoinen, Juha
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Koivistoinen, Juha
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Jyväskylän yliopisto
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Koivistoinen, Juha
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
GPU
CPU
GJK
GPGPU
collision detection
spatial partition
parallel thinking
physics engine
game engine
video game physics
algoritmit
videopelit
algorithms
video games
|
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Tietotekniikka
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https://jyu.finna.fi/Cover/Show?source=Solr&id=jyx.123456789_66828&index=0&size=large
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title |
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
|
title_full |
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
|
title_fullStr |
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
|
title_full_unstemmed |
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
|
title_short |
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
|
title_sort |
investigation of signed volume gilbert johnson keerthi algorithm in collision detection
|
title_txtP |
An investigation of Signed-Volume Gilbert-Johnson-Keerthi algorithm in collision detection
|
topic |
GPU
CPU
GJK
GPGPU
collision detection
spatial partition
parallel thinking
physics engine
game engine
video game physics
algoritmit
videopelit
algorithms
video games
|
topic_facet |
CPU
GJK
GPGPU
GPU
algorithms
algoritmit
collision detection
game engine
parallel thinking
physics engine
spatial partition
video game physics
video games
videopelit
|
url |
https://jyx.jyu.fi/handle/123456789/66828
http://www.urn.fi/URN:NBN:fi:jyu-201912165320
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AT koivistoinenjuha aninvestigationofsignedvolumegilbertjohnsonkeerthialgorithmincollisiondetection
AT koivistoinenjuha investigationofsignedvolumegilbertjohnsonkeerthialgorithmincollisiondetection
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