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[{"key": "dc.contributor.advisor", "value": "Haimi, Jari", "language": "", "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.advisor", "value": "Kuparinen, Anna", "language": "", "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Auerniitty, Aarni", "language": "", "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2019-06-25T09:54:57Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2019-06-25T09:54:57Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2019", "language": "", "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/64835", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Tietokone- ja konsolipelit ovat hyvin suosittuja nuorten keskuudessa. Siten elektronisten pelien sis\u00e4llytt\u00e4minen opetukseen tuntuu luontevalta. Pelien on todettu hy\u00f6dytt\u00e4v\u00e4n monien eri-ik\u00e4isten oppilaiden oppimista ja motivaatiota opiskeluun. T\u00e4ss\u00e4 tutkimuksessa selvitettiin opetuksen pelillist\u00e4misen vaikutusta oppilaiden oppimiseen ja motivaatioon lukion biologian opetuksessa. Tutkimus toteutettiin opetuskokeiluna nelj\u00e4ll\u00e4 oppilasryhm\u00e4ll\u00e4 kev\u00e4\u00e4ll\u00e4 2018, ja siihen osallistui yhteens\u00e4 96 oppilasta. Opetuspelin\u00e4 k\u00e4ytettiin j\u00e4rven ekosysteemin toimintaa ja eli\u00f6iden v\u00e4lisi\u00e4 vuorovaikutussuhteita sek\u00e4 kalastuksen vaikutuksia havainnollistavaa Kalapeli\u00e4. Oppilaat pelasivat Kalapeli\u00e4 pieniss\u00e4 ryhmiss\u00e4 kahdella eri oppitunnilla. Pelaamisen yhteydess\u00e4 oppilaat vastasivat alku- ja loppukyselyyn, jotka kartoittivat oppilaan taustaa, motivoituneisuutta ja oppimista. My\u00f6s oppilaiden mielipiteit\u00e4 opetuksen pelillist\u00e4misest\u00e4 kysyttiin toisen kyselyn lopuksi. Opetuspelin ei havaittu vaikuttavan oppilaiden motivaatioon biologian opiskelua kohtaan tutkimuksen aikana. My\u00f6sk\u00e4\u00e4n suurimmassa osassa oppimista mittaavien kysymysten vastauksia ei tapahtunut merkitt\u00e4v\u00e4\u00e4 muutosta ensimm\u00e4isen ja toisen opetuskerran v\u00e4lill\u00e4. T\u00e4rkeimpin\u00e4 pelillist\u00e4misen hyvin\u00e4 ominaisuuksina mainittiin apu vaikeiden kokonaisuuksien hahmottamisessa, hauskuus ja motivoiva vaikutus. Huonoina ominaisuuksina eniten mainintoja saivat pelin monimutkaisuus ja keskittymisen herpaantuminen. Tutkimuksen perusteella pelillist\u00e4minen voi toimia osana biologian lukio-opetusta, joskaan sen vaikutus oppilaiden motivaatioon ja oppimiseen ei ole yksiselitteinen.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Computer and console games are an extremely popular form of entertainment among the young. Thus, integrating electronic games into school teaching would make sense. Gamification has shown to increase learning and motivation of students of various ages. In this study the effect of gamification on student motivation and learning was studied in high school biology. The data was collected in Spring 2018 in four different student groups. Total of 96 students participated in the study. The educational game used was the Kalapeli (in English: Fishgame), which demonstrates interactions between species in a lake ecosystem and effect of fishing on the fish stocks and other species in the lake. Students played the Kalapeli in small groups during two separate classes. Before the first and after the second class, students took part in a survey, which measured their motivation and learning. Students\u2019 opinion on gamification was also asked with an open question in the end of the second survey. The game did not have an effect on students\u2019 motivation. Most of the answers did not change significantly in the questions measuring student learning. The way games help to understand difficult subjects, are fun and motivate towards studying are all important features of gamification. Most popular bad features mentioned were the sometimes complicated nature of games and loosing focus in class. It can be concluded that gamification could work in high school biology, although its effect on students\u2019 motivation and learning is not unambiguous.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by Miia Hakanen (mihakane@jyu.fi) on 2019-06-25T09:54:57Z\nNo. of bitstreams: 0", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2019-06-25T09:54:57Z (GMT). No. of bitstreams: 0\n Previous issue date: 2019", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "43", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.format.mimetype", "value": "application/pdf", "language": null, "element": "format", "qualifier": "mimetype", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "Kalapeli", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "exploratory learning", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "intervention", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Pelillist\u00e4misen vaikutus oppilaiden opiskelumotivaatioon ja oppimiseen biologian lukio-opetuksessa", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "master thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-201906253421", "language": "", "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Pro gradu -tutkielma", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Master\u2019s thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Matemaattis-luonnontieteellinen tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Sciences", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Bio- ja ymp\u00e4rist\u00f6tieteiden laitos", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Department of Biological and Environmental Science", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Biologian opettajankoulutus", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Teacher education programme in Biology", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "yvv.contractresearch.funding", "value": "0", "language": "", "element": "contractresearch", "qualifier": "funding", "schema": "yvv"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_bdcc", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": null, "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "masterThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.subject.oppiainekoodi", "value": "4014", "language": "", "element": "subject", "qualifier": "oppiainekoodi", "schema": "dc"}, {"key": "dc.subject.yso", "value": "pelillist\u00e4minen", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "tutkiva oppiminen", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "opetuskokeilut", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "pelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "motivaatio", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "biologia", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "opetus", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "opiskelumotivaatio", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.format.content", "value": "fulltext", "language": null, "element": "format", "qualifier": "content", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}, {"key": "dc.type.okm", "value": "G2", "language": null, "element": "type", "qualifier": "okm", "schema": "dc"}]
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