Kosonen, H., tiedekunta, I., Technology, F. o. I., Informaatioteknologia, Technology, I., yliopisto, J., & Jyväskylä, U. o. (2019). How augmented reality games can improve social health: Case Pokémon GO.
Chicago Style (17th ed.) CitationKosonen, Helena, Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, Jyväskylän yliopisto, and University of Jyväskylä. How Augmented Reality Games Can Improve Social Health: Case Pokémon GO. 2019.
MLA (9th ed.) CitationKosonen, Helena, et al. How Augmented Reality Games Can Improve Social Health: Case Pokémon GO. 2019.
Warning: These citations may not always be 100% accurate.