The unknown player accommodation behaviour in real-time strategy gaming communities

Playing computer games is a hobby shared by many people of different national and cultural backgrounds worldwide. Therefore, it fits well as a testing ground for intercultural communication theory. This qualitative study applied the communication accommodation theory (Gallois & Giles, 2015) in a...

Täydet tiedot

Bibliografiset tiedot
Päätekijä: Müller-Braune, Frederic
Muut tekijät: Humanistis-yhteiskuntatieteellinen tiedekunta, Faculty of Humanities and Social Sciences, Kieli- ja viestintätieteiden laitos, Department of Language and Communication Studies, Jyväskylän yliopisto, University of Jyväskylä
Aineistotyyppi: Pro gradu
Kieli:eng
Julkaistu: 2018
Aiheet:
Linkit: https://jyx.jyu.fi/handle/123456789/60198