Pelimekaniikkojen kehitys Super Mario-pelien välillä

Tässä tutkimuksessa käsitellään erilaisia pelimekaniikkoja kirjallisuuskatsauksen muodossa. Tarkoituksena on selvittää miten ja miksi videopelimekaniikat ovat kehittyneet vuosien varrella yksinkertaisista toiminnoista monitasoisiin interaktioihin pelaajan, pelihahmon ja pelin eri elementtien välillä...

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Main Author: Lauri, Tiina
Other Authors: Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, Jyväskylän yliopisto, University of Jyväskylä
Format: Bachelor's thesis
Language:fin
Published: 2018
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/58118
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author Lauri, Tiina
author2 Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä
author_facet Lauri, Tiina Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä Lauri, Tiina Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology Jyväskylän yliopisto University of Jyväskylä
author_sort Lauri, Tiina
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description Tässä tutkimuksessa käsitellään erilaisia pelimekaniikkoja kirjallisuuskatsauksen muodossa. Tarkoituksena on selvittää miten ja miksi videopelimekaniikat ovat kehittyneet vuosien varrella yksinkertaisista toiminnoista monitasoisiin interaktioihin pelaajan, pelihahmon ja pelin eri elementtien välillä. Konkreettisena esimerkkinä tutkimuksessa toimii pääasiassa kaksi Nintendon julkaisemaa Super Mario-pelisarjaan kuuluvaa peliä, joista ensimmäinen on vuoden 1985 Super Mario Bros, ja toinen vuoden 2017 Super Mario Odyssey. Johtopäätöksinä todetaan mekaniikkojen määrän lisääntyneen ja taustalla piileviin syihin kuuluvat teknologian kehittyminen, kulttuuri ja markkinointi. This study covers various game mechanics in the form of a literature review. The purpose is to find out how and why video game mechanics have evolved over the years from simple actions to multi-level interactions between the player, the game character and the different game elements. As a concrete example, the study mainly focuses on two games belonging to Nintendo’s Super Mario series, the first being Super Mario Bros from 1985, and the second being Super Mario Odyssey from 2017. Conclusions show that the number of mechanics have increased and the underlying causes include technological development, culture and marketing.
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spellingShingle Lauri, Tiina Pelimekaniikkojen kehitys Super Mario-pelien välillä pelikehitys mekaniikat Super Mario Tietotekniikka Mathematical Information Technology 602 pelisuunnittelu pelitutkimus peliala peliteollisuus pelikonsolit tietokonepelit
title Pelimekaniikkojen kehitys Super Mario-pelien välillä
title_full Pelimekaniikkojen kehitys Super Mario-pelien välillä
title_fullStr Pelimekaniikkojen kehitys Super Mario-pelien välillä Pelimekaniikkojen kehitys Super Mario-pelien välillä
title_full_unstemmed Pelimekaniikkojen kehitys Super Mario-pelien välillä Pelimekaniikkojen kehitys Super Mario-pelien välillä
title_short Pelimekaniikkojen kehitys Super Mario-pelien välillä
title_sort pelimekaniikkojen kehitys super mario pelien välillä
title_txtP Pelimekaniikkojen kehitys Super Mario-pelien välillä
topic pelikehitys mekaniikat Super Mario Tietotekniikka Mathematical Information Technology 602 pelisuunnittelu pelitutkimus peliala peliteollisuus pelikonsolit tietokonepelit
topic_facet 602 Mathematical Information Technology Super Mario Tietotekniikka mekaniikat peliala pelikehitys pelikonsolit pelisuunnittelu peliteollisuus pelitutkimus tietokonepelit
url https://jyx.jyu.fi/handle/123456789/58118 http://www.urn.fi/URN:NBN:fi:jyu-201805252786
work_keys_str_mv AT lauritiina pelimekaniikkojenkehityssupermariopelienvälillä