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[{"key": "dc.contributor.advisor", "value": "Juutinen, Sanna", "language": null, "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Kukkaniemi, Riku", "language": null, "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2017-05-12T12:23:32Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2017-05-12T12:23:32Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2017", "language": null, "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/53916", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Virtuaalihy\u00f6dykkeiden myynnist\u00e4 on tullut yksi suosituimmista pelien k\u00e4ytt\u00e4mist\u00e4 ansaintamalleista. Virtuaalihy\u00f6dykkeit\u00e4 myyd\u00e4\u00e4n erityisesti ilmaispeleiss\u00e4 ja virtuaalimaailmoissa. Perinteisempi\u00e4 ansaintamalleja k\u00e4ytt\u00e4v\u00e4t pelit ovat my\u00f6s siirtym\u00e4ss\u00e4 yh\u00e4 enemm\u00e4n virtuaalihy\u00f6dykkeiden myyntiin. Virtuaalihy\u00f6dykkeiden yleisimpi\u00e4 ostomotiiveja ovat esteet\u00f6n pelaaminen, sosiaalinen vuorovaikutus, kilpailullisuus, taloudelliset syyt ja lasten hemmottelu. Tutkimalla virtuaalihy\u00f6dykkeiden ostomotiiveja pelinkehitt\u00e4j\u00e4t pystyv\u00e4t luomaan parempia pelimekaniikkoja, joilla pyrit\u00e4\u00e4n kasvattamaan virtuaalihy\u00f6dykkeiden myynti\u00e4.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Selling virtual goods have become one of the most used revenue model for video games. Virtual goods are especially sold in free-to-play games and virtual worlds. Games which use more common revenue models have also been moving into selling virtual goods. The most common purchase motivations for virtual goods are unobstructed play, social interaction, competition, economical rationale and indulging the children. With the knowledge of purchase motivations, game developers can create more effective game mechanics, which can increase the sales of virtual goods.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted using Plone Publishing form by Riku Kukkaniemi (rijokukk) on 2017-05-12 12:23:32.034597. Form: Kandidaatintutkielma -lomake (https://kirjasto.jyu.fi/julkaisut/julkaisulomakkeet/kandin-tutkielma-lomake). JyX data: [jyx_publishing-allowed (fi) =True]", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by jyx lomake-julkaisija (jyx-julkaisija.group@korppi.jyu.fi) on 2017-05-12T12:23:32Z\nNo. of bitstreams: 2\nURN:NBN:fi:jyu-201705122316.pdf: 180788 bytes, checksum: 123b0c4cf32c75392077a7b5d64cb316 (MD5)\nlicense.html: 4792 bytes, checksum: 9c31e30d3669a8348984f3317c1da0d7 (MD5)", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2017-05-12T12:23:32Z (GMT). No. of bitstreams: 2\nURN:NBN:fi:jyu-201705122316.pdf: 180788 bytes, checksum: 123b0c4cf32c75392077a7b5d64cb316 (MD5)\nlicense.html: 4792 bytes, checksum: 9c31e30d3669a8348984f3317c1da0d7 (MD5)\n Previous issue date: 2017", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "24", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "virtuaalihy\u00f6dyke", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "ansaintamalli", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "ostomotiivi", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "ilmaispeli", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "virtuaalimaailma", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "peliriippuvuus", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Miksi pelien virtuaalihy\u00f6dykkeit\u00e4 ostetaan?", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-201705122316", "language": null, "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatintutkielma", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Informaatioteknologian tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Information Technology", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Informaatioteknologia", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Information Technology", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Tietotekniikka", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Mathematical Information Technology", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.date.updated", "value": "2017-05-12T12:23:33Z", "language": null, "element": "date", "qualifier": "updated", "schema": "dc"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": "fi", "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
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