Affordances and signifiers in virtual learning environment design

Virtuaalioppimisympäristöt edustavat suhteellisen uutta opetusmuotoa. Näiden ympäristöjen suunnittelussa on opetukselle asetettujen vaatimusten huomioimisen lisäksi oleellista ymmärtää yksilön tavat kokea ja ymmärtää käytössä oleva teknologia. Koettu käytettävyys on käsite, joka kuvaa tuote- tai pal...

Täydet tiedot

Bibliografiset tiedot
Päätekijä: Malvela, Maria
Muut tekijät: Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, University of Jyväskylä, Jyväskylän yliopisto
Aineistotyyppi: Kandityö
Kieli:eng
Julkaistu: 2016
Aiheet:
Linkit: https://jyx.jyu.fi/handle/123456789/51892
_version_ 1826225814165782528
author Malvela, Maria
author2 Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_facet Malvela, Maria Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto Malvela, Maria Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_sort Malvela, Maria
datasource_str_mv jyx
description Virtuaalioppimisympäristöt edustavat suhteellisen uutta opetusmuotoa. Näiden ympäristöjen suunnittelussa on opetukselle asetettujen vaatimusten huomioimisen lisäksi oleellista ymmärtää yksilön tavat kokea ja ymmärtää käytössä oleva teknologia. Koettu käytettävyys on käsite, joka kuvaa tuote- tai palvelusuunnittelua siltä osin, kuinka ihmiset ymmärtävät käytettävyyttä ja käytön helppoutta. Nämä ymmärrykset on johdettu kohteiden ominaisuuksista ja toiminnoista eli affordansseista, jotka ovat erilaisten vihjeiden eli merkitsijöiden tarjoamia viittauksia siitä, miten kohdetta voidaan käyttää. Tämä tutkielma on toteutettu kirjallisuuskatsauksena. Sen tarkoituksena on määritellä käsitteenä virtuaalioppimisympäristöt sekä tarkastella koetun käytettävyyden ilmenemistä niiden kohdalla. Tutkielman tarkoituksena on myös tarkastella affordanssien ja merkitsijöiden roolia koetussa käytettävyydessä sekä kartoittaa tapoja hyödyntää affordansseja ja merkitsijöitä osana virtuaalioppimisympäristöjen suunnittelua. Kirjallisuuden pohjalta virtuaali- tai e-oppimisympäristöjä luonnehditaan teknologia-pohjaisiksi ympäristöiksi, joissa oppiminen on joustavaa suhteessa aikaan, paikkaan ja maantieteelliseen sijaintiin. Tällaiset ympäristöt ovat myös mukautuvia ja todentuntuisia, käyttäjiensä asuttamia tiloja. Lisäksi eoppimisen jatkuvuudelle on ratkaisevaa tyytyväisyys ja suoritustaso, joihin koettu käytettävyys vaikuttaa. Koetut affordanssit ja merkitsijät vaikuttavat tähän koettuun käytettävyyteen edistämällä sekä tiedon vastaanottoa tuotteen ominaisuuksista että tuotteen arviointia sen toimivuuden ja käytön tarkoituksenmukaisuuden osalta. Virtuaalioppimisympäristöjen suunnittelussa affordanssien roolia on tutkittu enemmän kuin merkitsijöiden roolia. Affordansseja on tutkittu sekä osana virtuaalioppimisympäristöjä että virtuaalioppimisympäristöjen opetuksellisten vaikutusten kohdalla. Virtual learning environments (VLEs) represent a relatively new mode of teaching. In the design of these environments, along with acknowledging the demands already set for education, it is essential to understand how individuals perceive and understand the technology used. Perceived usability is a concept that describes product or service design in terms of how people understand its usefulness and ease of use. These understandings are derived from the properties and functions of objects, i.e. affordances, offered by different clues, i.e. signifiers, alluding to how the objects may be used. This thesis is implemented as a literature review. It aims to define the concept of VLEs and inspect the perceived usability within them. The thesis also aims to inspect the role of affordances and signifiers in perceived usability, as well as map the ways to utilize affordances and signifiers as a part of the VLE design. Based on the literature, VLEs, or e-learning environments, are characterised by technology-based learning maintaining flexibility regarding time, space and geographical location. Additionally, these environments are also adaptable and authentic spaces inhabited by their users. Furthermore, crucial for e-learning continuance are satisfaction and performance level influenced by perceived usability. Detected affordances and signifiers influence this perceived usability, as they both enhance the conveyance of information about the product’s qualities and the assessment of its functionality and appropriateness for usage. In VLE design, the role of affordances has been researched more than the role of signifiers. Affordances have been studied both as a part of VLEs and in the study of learning effects of VLEs.
first_indexed 2016-11-15T21:36:30Z
format Kandityö
free_online_boolean 1
fullrecord [{"key": "dc.contributor.advisor", "value": "Rousi, Rebekah", "language": null, "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Malvela, Maria", "language": null, "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2016-11-15T17:02:30Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2016-11-15T17:02:30Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2016", "language": null, "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/51892", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Virtuaalioppimisymp\u00e4rist\u00f6t edustavat suhteellisen uutta opetusmuotoa. N\u00e4iden ymp\u00e4rist\u00f6jen suunnittelussa on opetukselle asetettujen vaatimusten huomioimisen lis\u00e4ksi oleellista ymm\u00e4rt\u00e4\u00e4 yksil\u00f6n tavat kokea ja ymm\u00e4rt\u00e4\u00e4 k\u00e4yt\u00f6ss\u00e4 oleva teknologia. Koettu k\u00e4ytett\u00e4vyys on k\u00e4site, joka kuvaa tuote- tai palvelusuunnittelua silt\u00e4 osin, kuinka ihmiset ymm\u00e4rt\u00e4v\u00e4t k\u00e4ytett\u00e4vyytt\u00e4 ja k\u00e4yt\u00f6n helppoutta. N\u00e4m\u00e4 ymm\u00e4rrykset on johdettu kohteiden ominaisuuksista ja toiminnoista eli affordansseista, jotka ovat erilaisten vihjeiden eli merkitsij\u00f6iden tarjoamia viittauksia siit\u00e4, miten kohdetta voidaan k\u00e4ytt\u00e4\u00e4. T\u00e4m\u00e4 tutkielma on toteutettu kirjallisuuskatsauksena. Sen tarkoituksena on m\u00e4\u00e4ritell\u00e4 k\u00e4sitteen\u00e4 virtuaalioppimisymp\u00e4rist\u00f6t sek\u00e4 tarkastella koetun k\u00e4ytett\u00e4vyyden ilmenemist\u00e4 niiden kohdalla. Tutkielman tarkoituksena on my\u00f6s tarkastella affordanssien ja merkitsij\u00f6iden roolia koetussa k\u00e4ytett\u00e4vyydess\u00e4 sek\u00e4 kartoittaa tapoja hy\u00f6dynt\u00e4\u00e4 affordansseja ja merkitsij\u00f6it\u00e4 osana virtuaalioppimisymp\u00e4rist\u00f6jen suunnittelua. Kirjallisuuden pohjalta virtuaali- tai e-oppimisymp\u00e4rist\u00f6j\u00e4 luonnehditaan teknologia-pohjaisiksi ymp\u00e4rist\u00f6iksi, joissa oppiminen on joustavaa suhteessa aikaan, paikkaan ja maantieteelliseen sijaintiin. T\u00e4llaiset ymp\u00e4rist\u00f6t ovat my\u00f6s mukautuvia ja todentuntuisia, k\u00e4ytt\u00e4jiens\u00e4 asuttamia tiloja. Lis\u00e4ksi eoppimisen jatkuvuudelle on ratkaisevaa tyytyv\u00e4isyys ja suoritustaso, joihin koettu k\u00e4ytett\u00e4vyys vaikuttaa. Koetut affordanssit ja merkitsij\u00e4t vaikuttavat t\u00e4h\u00e4n koettuun k\u00e4ytett\u00e4vyyteen edist\u00e4m\u00e4ll\u00e4 sek\u00e4 tiedon vastaanottoa tuotteen ominaisuuksista ett\u00e4 tuotteen arviointia sen toimivuuden ja k\u00e4yt\u00f6n tarkoituksenmukaisuuden osalta. Virtuaalioppimisymp\u00e4rist\u00f6jen suunnittelussa affordanssien roolia on tutkittu enemm\u00e4n kuin merkitsij\u00f6iden roolia. Affordansseja on tutkittu sek\u00e4 osana virtuaalioppimisymp\u00e4rist\u00f6j\u00e4 ett\u00e4 virtuaalioppimisymp\u00e4rist\u00f6jen opetuksellisten vaikutusten kohdalla.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Virtual learning environments (VLEs) represent a relatively new mode of teaching. In the design of these environments, along with acknowledging the demands already set for education, it is essential to understand how individuals perceive and understand the technology used. Perceived usability is a concept that describes product or service design in terms of how people understand its usefulness and ease of use. These understandings are derived from the properties and functions of objects, i.e. affordances, offered by different clues, i.e. signifiers, alluding to how the objects may be used. This thesis is implemented as a literature review. It aims to define the concept of VLEs and inspect the perceived usability within them. The thesis also aims to inspect the role of affordances and signifiers in perceived usability, as well as map the ways to utilize affordances and signifiers as a part of the VLE design. Based on the literature, VLEs, or e-learning environments, are characterised by technology-based learning maintaining flexibility regarding time, space and geographical location. Additionally, these environments are also adaptable and authentic spaces inhabited by their users. Furthermore, crucial for e-learning continuance are satisfaction and performance level influenced by perceived usability. Detected affordances and signifiers influence this perceived usability, as they both enhance the conveyance of information about the product\u2019s qualities and the assessment of its functionality and appropriateness for usage. In VLE design, the role of affordances has been researched more than the role of signifiers. Affordances have been studied both as a part of VLEs and in the study of learning effects of VLEs.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted using Plone Publishing form by Maria Malvela (maevmalv) on 2016-11-15 17:02:29.653933. Form: Kandidaatintutkielma -lomake (https://kirjasto.jyu.fi/julkaisut/julkaisulomakkeet/kandin-tutkielma-lomake). JyX data: [jyx_publishing-allowed (fi) =True]", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by jyx lomake-julkaisija (jyx-julkaisija.group@korppi.jyu.fi) on 2016-11-15T17:02:29Z\nNo. of bitstreams: 2\nURN:NBN:fi:jyu-201611154632.pdf: 612999 bytes, checksum: 53b94c3bd886a221ff8c2dedc53f7db1 (MD5)\nlicense.html: 4809 bytes, checksum: ee561c054aa087ce14df51ef0b83b00f (MD5)", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2016-11-15T17:02:30Z (GMT). No. of bitstreams: 2\nURN:NBN:fi:jyu-201611154632.pdf: 612999 bytes, checksum: 53b94c3bd886a221ff8c2dedc53f7db1 (MD5)\nlicense.html: 4809 bytes, checksum: ee561c054aa087ce14df51ef0b83b00f (MD5)\n Previous issue date: 2016", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "37", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "eng", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "virtual learning environment", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "e-learning", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "virtual reality", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "affordance", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "signifier", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "semiotics", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "perceived usability", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Affordances and signifiers in virtual learning environment design", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-201611154632", "language": null, "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatintutkielma", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Informaatioteknologian tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Information Technology", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Informaatioteknologia", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Information Technology", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Tietoj\u00e4rjestelm\u00e4tiede", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Information Systems Science", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.date.updated", "value": "2016-11-15T17:02:30Z", "language": null, "element": "date", "qualifier": "updated", "schema": "dc"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": "fi", "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
id jyx.123456789_51892
language eng
last_indexed 2025-02-18T10:54:28Z
main_date 2016-01-01T00:00:00Z
main_date_str 2016
online_boolean 1
online_urls_str_mv {"url":"https:\/\/jyx.jyu.fi\/bitstreams\/561191bb-c644-4154-ae0c-fb278a09c069\/download","text":"URN:NBN:fi:jyu-201611154632.pdf","source":"jyx","mediaType":"application\/pdf"}
publishDate 2016
record_format qdc
source_str_mv jyx
spellingShingle Malvela, Maria Affordances and signifiers in virtual learning environment design virtual learning environment e-learning virtual reality affordance signifier semiotics perceived usability Tietojärjestelmätiede Information Systems Science
title Affordances and signifiers in virtual learning environment design
title_full Affordances and signifiers in virtual learning environment design
title_fullStr Affordances and signifiers in virtual learning environment design Affordances and signifiers in virtual learning environment design
title_full_unstemmed Affordances and signifiers in virtual learning environment design Affordances and signifiers in virtual learning environment design
title_short Affordances and signifiers in virtual learning environment design
title_sort affordances and signifiers in virtual learning environment design
title_txtP Affordances and signifiers in virtual learning environment design
topic virtual learning environment e-learning virtual reality affordance signifier semiotics perceived usability Tietojärjestelmätiede Information Systems Science
topic_facet Information Systems Science Tietojärjestelmätiede affordance e-learning perceived usability semiotics signifier virtual learning environment virtual reality
url https://jyx.jyu.fi/handle/123456789/51892 http://www.urn.fi/URN:NBN:fi:jyu-201611154632
work_keys_str_mv AT malvelamaria affordancesandsignifiersinvirtuallearningenvironmentdesign