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[{"key": "dc.contributor.advisor", "value": "Isom\u00e4ki, Hannakaisa", "language": null, "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Varjosalo, Jeri", "language": null, "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2016-06-06T13:09:09Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2016-06-06T13:09:09Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2016", "language": null, "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/50135", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Maailman muuttuessa digitaalisemmaksi koulu ja sen k\u00e4ytt\u00e4m\u00e4t menetelm\u00e4t\novat muuttumassa. Yksi uusi menetelm\u00e4 voisi olla digitaalisiin peleihin\nperustuva oppiminen (DGBL). T\u00e4ss\u00e4 tutkielmassa k\u00e4yd\u00e4\u00e4n l\u00e4pi, mik\u00e4 t\u00e4m\u00e4 uusi\noppimisen muoto on, ja mit\u00e4 hy\u00f6tyj\u00e4 tai haittoja siihen liittyy. Lis\u00e4ksi selvitet\u00e4\u00e4n\nerilaisia tapoja, miten pelej\u00e4 on jo k\u00e4ytetty erilaisissa tutkimuksissa. Tutkielmassa\ntulee esille, ett\u00e4 DGBL:ss\u00e4 on monenlaisia ongelmia, kuten oppilaiden tottumattomuus\ntietoteknisiin v\u00e4lineisiin ja peleihin. Eduiksi havaitaan muun muassa pelien\nluontainen motivaation kasvatus sek\u00e4 pelien tutkimista ja ongelmanratkaisua kannustavat\nmenetelm\u00e4t. Esimerkeiss\u00e4 huomataan, ett\u00e4 pelej\u00e4 voidaan k\u00e4ytt\u00e4\u00e4 monin\neri tavoin ja jopa kaupallisista peleist\u00e4 voi olla hy\u00f6ty\u00e4 oppimisen kannalta.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "As the world becomes more and more digitalised, even educational institutions\nand their practices are changing. One of the new methods for these changing\ntimes could be Digital Game-Based Learning (DGBL). This thesis explains this new\nmethod of learning, and the pros and cons that come with it. It also introduces some\ninteresting ways video games have already been utilised in different research\nprojects. It seems like DGBL has some problems, for example some students are\nnot used to dealing with video games, computers and other electronic devices. It\nis noted in many cases though that video games have a natural way of motivating\nplayers and encouraging them to explore and find solutions to various problems that appear. In some of the research studies it is said that video games can be used\nin many different ways, and even commercial games can help with learning.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted using Plone Publishing form by Jeri Varjosalo (jejejova) on 2016-06-06 13:09:09.345251. Form: Kandidaatintutkielma -lomake (https://kirjasto.jyu.fi/julkaisut/julkaisulomakkeet/kandin-tutkielma-lomake). JyX data: [jyx_publishing-allowed (fi) =True]", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by jyx lomake-julkaisija (jyx-julkaisija.group@korppi.jyu.fi) on 2016-06-06T13:09:09Z\nNo. of bitstreams: 2\nURN:NBN:fi:jyu-201606062934.pdf: 155199 bytes, checksum: b69cea58d55294c2789a3e04b87288ec (MD5)\nlicense.html: 4802 bytes, checksum: 832d25340dc9f1ebd960450f5fd6016d (MD5)", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2016-06-06T13:09:09Z (GMT). No. of bitstreams: 2\nURN:NBN:fi:jyu-201606062934.pdf: 155199 bytes, checksum: b69cea58d55294c2789a3e04b87288ec (MD5)\nlicense.html: 4802 bytes, checksum: 832d25340dc9f1ebd960450f5fd6016d (MD5)\n Previous issue date: 2016", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "21", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "digitaalinen", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "pelit", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "perustuva", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "oppiminen", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "motivaatio", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "luokkahuone", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "videopelit", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "DGBL", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "digital", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "game-based", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "learning", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "classroom", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "motivation", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "video games", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Digitaalisiin peleihin perustuva oppiminen luokkahuoneessa", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-201606062934", "language": null, "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatintutkielma", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Informaatioteknologian tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Information Technology", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Informaatioteknologia", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Information Technology", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Tietotekniikka", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Mathematical Information Technology", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.date.updated", "value": "2016-06-06T13:09:10Z", "language": null, "element": "date", "qualifier": "updated", "schema": "dc"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": "fi", "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
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