Informal roles within eSport teams a content analysis of the game 'Counter-Strike: Global Offensive

Informal roles are roles that are not formally prescribed by a group or organization and are being established through group interaction that takes place among group members. Previous literature has identified twelve roles within traditional sport, however to date limited research has been don...

Full description

Bibliographic Details
Main Author: Drenthe, Rolf
Other Authors: Liikuntatieteellinen tiedekunta, Faculty of Sport and Health Sciences, Liikuntakasvatuksen laitos, Department of Sport Sciences, University of Jyväskylä, Jyväskylän yliopisto
Format: Master's thesis
Language:eng
Published: 2016
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/50122
_version_ 1826225766935822336
author Drenthe, Rolf
author2 Liikuntatieteellinen tiedekunta Faculty of Sport and Health Sciences Liikuntakasvatuksen laitos Department of Sport Sciences University of Jyväskylä Jyväskylän yliopisto
author_facet Drenthe, Rolf Liikuntatieteellinen tiedekunta Faculty of Sport and Health Sciences Liikuntakasvatuksen laitos Department of Sport Sciences University of Jyväskylä Jyväskylän yliopisto Drenthe, Rolf Liikuntatieteellinen tiedekunta Faculty of Sport and Health Sciences Liikuntakasvatuksen laitos Department of Sport Sciences University of Jyväskylä Jyväskylän yliopisto
author_sort Drenthe, Rolf
datasource_str_mv jyx
description Informal roles are roles that are not formally prescribed by a group or organization and are being established through group interaction that takes place among group members. Previous literature has identified twelve roles within traditional sport, however to date limited research has been done within the field of role development within competitive computer gaming (eSports). The purpose of the present study was to explore the informal roles within the eSport setting and if it is possible to use audio analysis to identify informal roles. The present study is a qualitative, multiple case study of two professional eSport teams in the game ‘Counter-Strike: Global Offensive’. The data that was used was open source voice recordings of two professional eSport teams in the game ‘Counter-Strike: Global Offensive’. Abductive reasoning was used during the thematic analysis. The research used the twelve informal roles as initial codes, but during the study more codes derived from the data. A total of 19 codes were used in the end of the study. The findings of the present study suggest that roles such as the informal leader verbal and the distracter are commonly found. The enforcer was not found in the way as defined by previous literature, but as a person who enforces rules of the team, event and makes sure leaders tactics are followed. The cancer and comedian were found less common but were present. Roles such as the malingerer, social convener, star player and mentor were not found during the present study and it is suggested that these roles might be more likely to be found outside of matches. Communication characteristics such as interrupting, talking over each other, uncomprehending speech and high amount of words per minute are influencing the clear development of informal roles. It is possible that interrupting might be considered a new role (The interrupter) within sports that require, to the point clear communication.
first_indexed 2023-03-22T09:59:30Z
format Pro gradu
free_online_boolean 1
fullrecord [{"key": "dc.contributor.advisor", "value": "Lintunen, Taru", "language": "", "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Drenthe, Rolf", "language": null, "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2016-06-06T10:36:05Z", "language": "", "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2016-06-06T10:36:05Z", "language": "", "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2016", "language": null, "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.other", "value": "oai:jykdok.linneanet.fi:1542789", "language": null, "element": "identifier", "qualifier": "other", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/50122", "language": "", "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Informal roles are roles that are not formally prescribed by a group or organization and are \r\nbeing established through group interaction that takes place among group members. Previous \r\nliterature has identified twelve roles within traditional sport, however to date limited research \r\nhas been done within the field of role development within competitive computer gaming \r\n(eSports). The purpose of the present study was to explore the informal roles within the \r\neSport setting and if it is possible to use audio analysis to identify informal roles. \r\nThe present study is a qualitative, multiple case study of two professional eSport teams \r\nin the game \u2018Counter-Strike: Global Offensive\u2019. The data that was used was open source \r\nvoice recordings of two professional eSport teams in the game \u2018Counter-Strike: Global \r\nOffensive\u2019. Abductive reasoning was used during the thematic analysis. The research used the \r\ntwelve informal roles as initial codes, but during the study more codes derived from the data. \r\nA total of 19 codes were used in the end of the study. \r\nThe findings of the present study suggest that roles such as the informal leader verbal \r\nand the distracter are commonly found. The enforcer was not found in the way as defined by \r\nprevious literature, but as a person who enforces rules of the team, event and makes sure \r\nleaders tactics are followed. The cancer and comedian were found less common but were \r\npresent. Roles such as the malingerer, social convener, star player and mentor were not found \r\nduring the present study and it is suggested that these roles might be more likely to be found \r\noutside of matches. \r\nCommunication characteristics such as interrupting, talking over each other, \r\nuncomprehending speech and high amount of words per minute are influencing the clear \r\ndevelopment of informal roles. It is possible that interrupting might be considered a new role \r\n(The interrupter) within sports that require, to the point clear communication.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted using Plone Publishing form by Rolf Drenthe (rodrenth) on 2016-06-06 10:36:04.985830. Form: Master's Thesis publishing form (https://kirjasto.jyu.fi/publish-and-buy/publishing-forms/masters-thesis-publishing-form). JyX data: [jyx_publishing-allowed (fi) =True]", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by jyx lomake-julkaisija (jyx-julkaisija.group@korppi.jyu.fi) on 2016-06-06T10:36:05Z\r\nNo. of bitstreams: 2\r\nURN:NBN:fi:jyu-201606062893.pdf: 682415 bytes, checksum: a96584282d423c00dd2949336973a17d (MD5)\r\nlicense.html: 4315 bytes, checksum: f82bcc88faa8da3a4a7d5cdcb3fb7af2 (MD5)", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2016-06-06T10:36:05Z (GMT). No. of bitstreams: 2\r\nURN:NBN:fi:jyu-201606062893.pdf: 682415 bytes, checksum: a96584282d423c00dd2949336973a17d (MD5)\r\nlicense.html: 4315 bytes, checksum: f82bcc88faa8da3a4a7d5cdcb3fb7af2 (MD5)\r\n Previous issue date: 2016", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "1 verkkoaineisto (40 sivua)", "language": null, "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.format.mimetype", "value": "application/pdf", "language": null, "element": "format", "qualifier": "mimetype", "schema": "dc"}, {"key": "dc.language.iso", "value": "eng", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "eSport", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "elektroninen urheilu", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive", "language": null, "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "master thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-201606062893", "language": null, "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Pro gradu -tutkielma", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Master\u2019s thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Liikuntatieteellinen tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Sport and Health Sciences", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Liikuntakasvatuksen laitos", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Department of Sport Sciences", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Liikuntapsykologia", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Sport and Exercise Psychology", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.date.updated", "value": "2016-06-06T10:36:06Z", "language": "", "element": "date", "qualifier": "updated", "schema": "dc"}, {"key": "yvv.contractresearch.funding", "value": "0", "language": "", "element": "contractresearch", "qualifier": "funding", "schema": "yvv"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_bdcc", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": "fi", "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "masterThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.subject.oppiainekoodi", "value": "5021", "language": null, "element": "subject", "qualifier": "oppiainekoodi", "schema": "dc"}, {"key": "dc.subject.yso", "value": "ryhm\u00e4dynamiikka", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "roolit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "viestint\u00e4", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "tietokonepelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.format.content", "value": "fulltext", "language": null, "element": "format", "qualifier": "content", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}, {"key": "dc.type.okm", "value": "G2", "language": null, "element": "type", "qualifier": "okm", "schema": "dc"}]
id jyx.123456789_50122
language eng
last_indexed 2025-02-18T10:55:34Z
main_date 2016-01-01T00:00:00Z
main_date_str 2016
online_boolean 1
online_urls_str_mv {"url":"https:\/\/jyx.jyu.fi\/bitstreams\/a6a78c90-fced-407e-a509-311ad173d208\/download","text":"URN:NBN:fi:jyu-201606062893.pdf","source":"jyx","mediaType":"application\/pdf"}
publishDate 2016
record_format qdc
source_str_mv jyx
spellingShingle Drenthe, Rolf Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive eSport elektroninen urheilu Liikuntapsykologia Sport and Exercise Psychology 5021 ryhmädynamiikka roolit viestintä tietokonepelit
title Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive
title_full Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive
title_fullStr Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive
title_full_unstemmed Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive
title_short Informal roles within eSport teams
title_sort informal roles within esport teams a content analysis of the game counter strike global offensive
title_sub a content analysis of the game 'Counter-Strike: Global Offensive
title_txtP Informal roles within eSport teams : a content analysis of the game 'Counter-Strike: Global Offensive
topic eSport elektroninen urheilu Liikuntapsykologia Sport and Exercise Psychology 5021 ryhmädynamiikka roolit viestintä tietokonepelit
topic_facet 5021 Liikuntapsykologia Sport and Exercise Psychology eSport elektroninen urheilu roolit ryhmädynamiikka tietokonepelit viestintä
url https://jyx.jyu.fi/handle/123456789/50122 http://www.urn.fi/URN:NBN:fi:jyu-201606062893
work_keys_str_mv AT drentherolf informalroleswithinesportteamsacontentanalysisofthegamecounterstrikeglobaloffensive