Virtuaalitodellisuuden uusi nousu Oculus Rift -sovelluskehityksen työkalut

Virtuaalitodellisuudesta ennustetaan seuraavaa suurta ilmiötä ICT-alalla. Monet suuret teknologia-alan yritykset ovat tuomassa virtuaalitodellisuuden mahdollistavia tuotteita markkinoille lähivuosien aikana. Tämä tutkielma tarkastelee tätä ilmiötä ja kartoittaa, mitä pelimoottoreita sovelluskehit...

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Bibliografiset tiedot
Päätekijä: Kurkinen, Jani
Muut tekijät: Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, University of Jyväskylä, Jyväskylän yliopisto
Aineistotyyppi: Kandityö
Kieli:fin
Julkaistu: 2015
Aiheet:
Linkit: https://jyx.jyu.fi/handle/123456789/46216
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author Kurkinen, Jani
author2 Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_facet Kurkinen, Jani Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto Kurkinen, Jani Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_sort Kurkinen, Jani
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description Virtuaalitodellisuudesta ennustetaan seuraavaa suurta ilmiötä ICT-alalla. Monet suuret teknologia-alan yritykset ovat tuomassa virtuaalitodellisuuden mahdollistavia tuotteita markkinoille lähivuosien aikana. Tämä tutkielma tarkastelee tätä ilmiötä ja kartoittaa, mitä pelimoottoreita sovelluskehittäjilllä on käytettävissään Oculus Rift -virtuaalilaseilla toimivien sovellusten kehittämiseen. Valinnanvaraa löytyy jo nyt, ja on odotettavissa, että tulevaisuudessa yhä useampi pelimoottori tukee Oculus Riftiä. Virtual reality is expected to be the next big thing in the ICT sector. A great number of major technology companies have started to develop new head-mounted displays in recent years. This study examines this phenomenon and lists some game engines that software developers can use to make applications for Oculus Rift virtual reality headset. There are already some game engines that support this technology. It is expected that the amount of game engines with Oculus Rift support will increase in the near future.
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spellingShingle Kurkinen, Jani Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut virtuaalitodellisuus VR Oculus Rift pelimoottori Tietotekniikka Mathematical Information Technology
title Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut
title_full Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut
title_fullStr Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut
title_full_unstemmed Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut
title_short Virtuaalitodellisuuden uusi nousu
title_sort virtuaalitodellisuuden uusi nousu oculus rift sovelluskehityksen työkalut
title_sub Oculus Rift -sovelluskehityksen työkalut
title_txtP Virtuaalitodellisuuden uusi nousu : Oculus Rift -sovelluskehityksen työkalut
topic virtuaalitodellisuus VR Oculus Rift pelimoottori Tietotekniikka Mathematical Information Technology
topic_facet Mathematical Information Technology Oculus Rift Tietotekniikka VR pelimoottori virtuaalitodellisuus
url https://jyx.jyu.fi/handle/123456789/46216 http://www.urn.fi/URN:NBN:fi:jyu-201506072213
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