Etelä-Korean eSports historia

Internetin antamien mahdollisuuksien myötä pelaaminen on kasvanut yksinkertaisesta viihdepelaamisesta koko maailman laajuiseksi ammattiurheiluksi. Kuitenkaan missään se ei ole ollut yhtä suuri ilmiö kuin Etelä-Koreassa, jossa kilpapelaaminen tuntuu olevan aivan arkipäivää, vaikka monessa muussa maas...

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Main Author: Tenhunen, Juuso
Other Authors: Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, University of Jyväskylä, Jyväskylän yliopisto
Format: Bachelor's thesis
Language:fin
Published: 2014
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/43197
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author Tenhunen, Juuso
author2 Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_facet Tenhunen, Juuso Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto Tenhunen, Juuso Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_sort Tenhunen, Juuso
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description Internetin antamien mahdollisuuksien myötä pelaaminen on kasvanut yksinkertaisesta viihdepelaamisesta koko maailman laajuiseksi ammattiurheiluksi. Kuitenkaan missään se ei ole ollut yhtä suuri ilmiö kuin Etelä-Koreassa, jossa kilpapelaaminen tuntuu olevan aivan arkipäivää, vaikka monessa muussa maassa ei koko kilpapelaamisen käsitettä tunneta. Etelä-Korean e-Sports kulttuuriin tutustuminen antaa hyvän käsityksen kuinka suuria ilmiöitä elektroninen urheilu ja kilpapelaaminen voivat olla. With the capabilities of internet gaming has grown from a simple entertainment to a global professional sport. However it hasn’t nowhere been as big as in South Korea, where competitive gaming seems to be an everyday phenomenon, eventhough most countries doesn’t even know the subject of competitive gaming. Learning about the South Korean e-Sports culture gives a good sense on how big e-Sports and competitive gaming can be.
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spellingShingle Tenhunen, Juuso Etelä-Korean eSports historia Etelä-Korea eSports pelaaminen kilpapelaaminen Tietotekniikka Mathematical Information Technology
title Etelä-Korean eSports historia
title_full Etelä-Korean eSports historia
title_fullStr Etelä-Korean eSports historia Etelä-Korean eSports historia
title_full_unstemmed Etelä-Korean eSports historia Etelä-Korean eSports historia
title_short Etelä-Korean eSports historia
title_sort etelä korean esports historia
title_txtP Etelä-Korean eSports historia
topic Etelä-Korea eSports pelaaminen kilpapelaaminen Tietotekniikka Mathematical Information Technology
topic_facet Etelä-Korea Mathematical Information Technology Tietotekniikka eSports kilpapelaaminen pelaaminen
url https://jyx.jyu.fi/handle/123456789/43197 http://www.urn.fi/URN:NBN:fi:jyu-201404091494
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