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[{"key": "dc.contributor.author", "value": "Raatikainen, Peter", "language": null, "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2014-02-20T14:56:11Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2014-02-20T14:56:11Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2014", "language": null, "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/42992", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "Videopeleiss\u00e4 oleva \u00e4\u00e4nimaailma on t\u00e4rke\u00e4 osa pelikokemusta. \u00c4\u00e4net voivat voimistaa pelaajan kokemaa syventymist\u00e4 peliin ja my\u00f6s antaa pelaajalle t\u00e4rke\u00e4\u00e4 pelitietoa. T\u00e4ss\u00e4 tutkimuksessa luokitellaan kirjallisuuskatsauksella peleiss\u00e4 esiintyv\u00e4t \u00e4\u00e4net luokkiin. Esimerkkipelin\u00e4 olevaa Dota 2:ta k\u00e4ytet\u00e4\u00e4n luokkien havainnollistamiseen. Tuloksina saadaan luokittelut peli\u00e4\u00e4nille sek\u00e4 n\u00e4iden luokkien tehokkaan k\u00e4ytt\u00f6\u00f6n liittyv\u00e4\u00e4 tietoa tiedon v\u00e4litt\u00e4misess\u00e4. Dota 2:n \u00e4\u00e4nten k\u00e4ytt\u00f6\u00e4 havainnollistetaan my\u00f6s Roquen ja Alvesin mallilla. T\u00e4ss\u00e4 mallissa kuvataan yleisi\u00e4 ongelmatilanteita pelitiedon v\u00e4litt\u00e4misess\u00e4 ja esitet\u00e4\u00e4n ratkaisut esimerkkien avulla. K\u00e4ytt\u00e4m\u00e4ll\u00e4 t\u00e4t\u00e4 mallia voidaan auttaa olennaisen tiedon levitt\u00e4miseen peli\u00e4\u00e4nisuunnittelijoiden keskuuteen.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "The soundscape of video games is a major part of the play-experience. Sounds can empower the effect of immersion the player feels and they can also give important information to the player. In this research the different sounds in games are divided into categories. The game Dota 2 is used to demonstrate the differencies of the classes. As a result we are given the classes of sounds and also the usage of these classes to efficiently transmit information to the player. To demonstrate the effective use of sounds in Dota 2 a design pattern by Roque and Alves is used. The design pattern describes potential problems in delivering information to the player and gives examples on how the problems can be solved. This may help game audio designers receive relevant information on building a informative soundscape for games.", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted using Plone Publishing form by Peter Raatikainen (pelaalra) on 2014-02-20 14:56:10.952926. Form: Kandin tutkielma -lomake (1 tekij\u00e4) (https://kirjasto.jyu.fi/julkaisut/julkaisulomakkeet/kandin-tutkielma-lomake-1-tekijae). JyX data:", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by jyx lomake-julkaisija (jyx-julkaisija@noreply.fi) on 2014-02-20T14:56:11Z\nNo. of bitstreams: 2\nURN:NBN:fi:jyu-201402201265.pdf: 1096593 bytes, checksum: ce852c468a7525c16cbaee556e4e5b7f (MD5)\nlicense.html: 5026 bytes, checksum: b2c59d5e15899da9873290a5e3574704 (MD5)", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2014-02-20T14:56:11Z (GMT). No. of bitstreams: 2\nURN:NBN:fi:jyu-201402201265.pdf: 1096593 bytes, checksum: ce852c468a7525c16cbaee556e4e5b7f (MD5)\nlicense.html: 5026 bytes, checksum: b2c59d5e15899da9873290a5e3574704 (MD5)\n Previous issue date: 2014", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "20", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "Dota 2", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "informaatio", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "pelit", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "\u00e4\u00e4ni", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Videopeli\u00e4\u00e4nten k\u00e4ytt\u00f6 pelitiedon v\u00e4litt\u00e4miseen \u2013 esimerkkin\u00e4 Dota 2 -peli", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-201402201265", "language": null, "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.dcmitype", "value": "Text", "language": "en", "element": "type", "qualifier": "dcmitype", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatintutkielma", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Informaatioteknologian tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Information Technology", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Informaatioteknologia", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Information Technology", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Tietotekniikka", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Mathematical Information Technology", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.date.updated", "value": "2014-02-20T14:56:12Z", "language": null, "element": "date", "qualifier": "updated", "schema": "dc"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": "fi", "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
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