Skriptikielen toteutus pelimoottoriin

Tämä tutkimus esittää yksinkertaisen skriptikielen SimpScript. Kielen tarkoituksena on toimia pelien skriptikielenä. Jotta SimpScriptin voitiin todeta soveltuvaksi pelinkehitykseen, suoritettiin sen ja muutaman yleisesti peleissä käytetyn skriptikielen ominaisuuksien vertailu. Lopputuloksena huomatt...

Full description

Bibliographic Details
Main Author: Paananen, Henrik
Other Authors: Informaatioteknologian tiedekunta, Faculty of Information Technology, Informaatioteknologia, Information Technology, University of Jyväskylä, Jyväskylän yliopisto
Format: Bachelor's thesis
Language:fin
Published: 2012
Subjects:
Online Access: https://jyx.jyu.fi/handle/123456789/40944
_version_ 1826225797217648640
author Paananen, Henrik
author2 Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_facet Paananen, Henrik Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto Paananen, Henrik Informaatioteknologian tiedekunta Faculty of Information Technology Informaatioteknologia Information Technology University of Jyväskylä Jyväskylän yliopisto
author_sort Paananen, Henrik
datasource_str_mv jyx
description Tämä tutkimus esittää yksinkertaisen skriptikielen SimpScript. Kielen tarkoituksena on toimia pelien skriptikielenä. Jotta SimpScriptin voitiin todeta soveltuvaksi pelinkehitykseen, suoritettiin sen ja muutaman yleisesti peleissä käytetyn skriptikielen ominaisuuksien vertailu. Lopputuloksena huomattiin, että SimpScriptistä puuttuu monia ominaisuuksia, joita muut ratkaisut sisältävät. Kuitenkin SimpScriptin jatkokehityksen myötä, nämä ominaisuudet olisi toteutettavissa In this research a simple scripting language SimpScript is introduced. The purpose of the language is to be used in game scripting. To prove that SimpScript is applicable to game development a comparison was conducted between it and some common scripting languages used in games. As a result it was discovered that many features that are present in the other scripting languages were still missing from SimpScript. These features could be implemented to the language with some further development
first_indexed 2013-02-15T21:03:09Z
format Kandityö
free_online_boolean 1
fullrecord [{"key": "dc.contributor.author", "value": "Paananen, Henrik", "language": null, "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2013-02-15T12:06:25Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2013-02-15T12:06:25Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2012", "language": null, "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/40944", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "T\u00e4m\u00e4 tutkimus esitt\u00e4\u00e4 yksinkertaisen skriptikielen SimpScript. Kielen tarkoituksena\non toimia pelien skriptikielen\u00e4. Jotta SimpScriptin voitiin todeta soveltuvaksi pelinkehitykseen,\nsuoritettiin sen ja muutaman yleisesti peleiss\u00e4 k\u00e4ytetyn skriptikielen ominaisuuksien\nvertailu. Lopputuloksena huomattiin, ett\u00e4 SimpScriptist\u00e4 puuttuu monia ominaisuuksia,\njoita muut ratkaisut sis\u00e4lt\u00e4v\u00e4t. Kuitenkin SimpScriptin jatkokehityksen my\u00f6t\u00e4,\nn\u00e4m\u00e4 ominaisuudet olisi toteutettavissa", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "In this research a simple scripting language SimpScript is introduced. The purpose\nof the language is to be used in game scripting. To prove that SimpScript is applicable to\ngame development a comparison was conducted between it and some common scripting\nlanguages used in games. As a result it was discovered that many features that are present\nin the other scripting languages were still missing from SimpScript. These features could be\nimplemented to the language with some further development", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted using Plone Publishing form by Henrik Paananen (hejupaan) on 2013-02-15 12:06:24.708090. Form: Kandin tutkielma -lomake (1 tekij\u00e4) (https://kirjasto.jyu.fi/julkaisut/julkaisulomakkeet/kandin-tutkielma-lomake-1-tekijae). JyX data:", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by jyx lomake-julkaisija (jyx-julkaisija@noreply.fi) on 2013-02-15T12:06:25Z\nNo. of bitstreams: 2\nURN:NBN:fi:jyu-201302151225.pdf: 332588 bytes, checksum: f91c2b7a8f126ef9b11c4c90c410e645 (MD5)\nlicense.html: 4976 bytes, checksum: 2df5c0008a32d138f1fc2894ef444767 (MD5)", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2013-02-15T12:06:25Z (GMT). No. of bitstreams: 2\nURN:NBN:fi:jyu-201302151225.pdf: 332588 bytes, checksum: f91c2b7a8f126ef9b11c4c90c410e645 (MD5)\nlicense.html: 4976 bytes, checksum: 2df5c0008a32d138f1fc2894ef444767 (MD5)\n Previous issue date: 2012", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "29", "language": "", "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": "en", "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "skriptikieli", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "toteutus", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "pelimoottori", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "skriptimoottori", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "vertailu", "language": "", "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "Skriptikielen toteutus pelimoottoriin", "language": "", "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "bachelor thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-201302151225", "language": null, "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.type.dcmitype", "value": "Text", "language": "en", "element": "type", "qualifier": "dcmitype", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Kandidaatintutkielma", "language": "fi", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.type.ontasot", "value": "Bachelor's thesis", "language": "en", "element": "type", "qualifier": "ontasot", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Informaatioteknologian tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Information Technology", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Informaatioteknologia", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Information Technology", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": "en", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": "fi", "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Tietotekniikka", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Mathematical Information Technology", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.date.updated", "value": "2013-02-15T12:06:25Z", "language": null, "element": "date", "qualifier": "updated", "schema": "dc"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_7a1f", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": "fi", "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "bachelorThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
id jyx.123456789_40944
language fin
last_indexed 2025-02-18T10:56:08Z
main_date 2012-01-01T00:00:00Z
main_date_str 2012
online_boolean 1
online_urls_str_mv {"url":"https:\/\/jyx.jyu.fi\/bitstreams\/35eb6262-0f3f-49c3-9837-8dd527efb942\/download","text":"URN:NBN:fi:jyu-201302151225.pdf","source":"jyx","mediaType":"application\/pdf"}
publishDate 2012
record_format qdc
source_str_mv jyx
spellingShingle Paananen, Henrik Skriptikielen toteutus pelimoottoriin skriptikieli toteutus pelimoottori skriptimoottori vertailu Tietotekniikka Mathematical Information Technology
title Skriptikielen toteutus pelimoottoriin
title_full Skriptikielen toteutus pelimoottoriin
title_fullStr Skriptikielen toteutus pelimoottoriin Skriptikielen toteutus pelimoottoriin
title_full_unstemmed Skriptikielen toteutus pelimoottoriin Skriptikielen toteutus pelimoottoriin
title_short Skriptikielen toteutus pelimoottoriin
title_sort skriptikielen toteutus pelimoottoriin
title_txtP Skriptikielen toteutus pelimoottoriin
topic skriptikieli toteutus pelimoottori skriptimoottori vertailu Tietotekniikka Mathematical Information Technology
topic_facet Mathematical Information Technology Tietotekniikka pelimoottori skriptikieli skriptimoottori toteutus vertailu
url https://jyx.jyu.fi/handle/123456789/40944 http://www.urn.fi/URN:NBN:fi:jyu-201302151225
work_keys_str_mv AT paananenhenrik skriptikielentoteutuspelimoottoriin