Mathematical tools in a digital world

There are many vantage points from which to gain a perspective on digital culture. The intersection of mathematics and mathematical tools with all things digital is one such vantage point. This implies an inspection of mathematical software. The broad lines that can be taken are the practice, educat...

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Päätekijä: Durity, Anthony
Muut tekijät: Humanistinen tiedekunta, Faculty of Humanities, Taiteiden ja kulttuurin tutkimuksen laitos, Department of Art and Cultural Studies, University of Jyväskylä, Jyväskylän yliopisto
Aineistotyyppi: Pro gradu
Kieli:eng
Julkaistu: 2012
Aiheet:
Linkit: https://jyx.jyu.fi/handle/123456789/38495
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author Durity, Anthony
author2 Humanistinen tiedekunta Faculty of Humanities Taiteiden ja kulttuurin tutkimuksen laitos Department of Art and Cultural Studies University of Jyväskylä Jyväskylän yliopisto
author_facet Durity, Anthony Humanistinen tiedekunta Faculty of Humanities Taiteiden ja kulttuurin tutkimuksen laitos Department of Art and Cultural Studies University of Jyväskylä Jyväskylän yliopisto Durity, Anthony Humanistinen tiedekunta Faculty of Humanities Taiteiden ja kulttuurin tutkimuksen laitos Department of Art and Cultural Studies University of Jyväskylä Jyväskylän yliopisto
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description There are many vantage points from which to gain a perspective on digital culture. The intersection of mathematics and mathematical tools with all things digital is one such vantage point. This implies an inspection of mathematical software. The broad lines that can be taken are the practice, education and application of mathematics. This thesis focuses on practice and application, disregarding education. With regards the former it is shown how the practice of mathematics itself has been affected by the increasingly pervasive computational nature of our world. From visualisation to theorem proving no area has been untouched. I programmed a subset of the fractal universe, L-Systems, into the thesis to demonstrate this. In the latter case those who apply mathematics have been aided by the automation of their tasks: be they engineers or academics or artists. I have focused on the recent growth in mathematical art to highlight this. Culture and ideology affect all areas of life, and the development of software is no exception. At heart are issues of control and freedom, lock-in and transparency. How one develops software can have ethical/pragmatic considerations, it can have legal ramifications, when we get into how mathematics software is used in science there are increasing epistemological issues, finally there are economic ones. First I looked backward in time to survey the history of copyright and intellectual property rights – then I considered how these frameworks operate in the software world. In order to compare and contrast free and open source mathematical software with proprietary software I composed a set of questionnaires and used the methodology of digital ethnography. In the end this meant talking to users and developers of the open-source Sage project and users and developers of the proprietary Mathematica package. I also gave a detailed overview of both systems prior to analysing the responses.
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spellingShingle Durity, Anthony Mathematical tools in a digital world mathematical software open-source copyleft digital mathematics visualisation mathematical art culture ideology sage Digital Culture (maisteriohjelma) International Master's Degree Programme in Digital Culture 319 digitaalinen kulttuuri matematiikka työvälineet avoin lähdekoodi ideologiat
title Mathematical tools in a digital world
title_full Mathematical tools in a digital world
title_fullStr Mathematical tools in a digital world Mathematical tools in a digital world
title_full_unstemmed Mathematical tools in a digital world Mathematical tools in a digital world
title_short Mathematical tools in a digital world
title_sort mathematical tools in a digital world
title_txtP Mathematical tools in a digital world
topic mathematical software open-source copyleft digital mathematics visualisation mathematical art culture ideology sage Digital Culture (maisteriohjelma) International Master's Degree Programme in Digital Culture 319 digitaalinen kulttuuri matematiikka työvälineet avoin lähdekoodi ideologiat
topic_facet 319 Digital Culture (maisteriohjelma) International Master's Degree Programme in Digital Culture avoin lähdekoodi copyleft culture digitaalinen kulttuuri digital mathematics ideologiat ideology matematiikka mathematical art mathematical software open-source sage työvälineet visualisation
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