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learning
teaching and instruction
language learning
video games
languages
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http://www.yso.fi/onto/yso/p2945
http://www.yso.fi/onto/yso/p2630
http://www.yso.fi/onto/yso/p24061
http://www.yso.fi/onto/yso/p17281
http://www.yso.fi/onto/yso/p556
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author |
Eskelinen, Satu
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author2 |
Humanistis-yhteiskuntatieteellinen tiedekunta
Faculty of Humanities and Social Sciences
Kieli- ja viestintätieteiden laitos
Department of Language and Communication Studies
University of Jyväskylä
Jyväskylän yliopisto
English
Englannin kieli
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author_facet |
Eskelinen, Satu
Humanistis-yhteiskuntatieteellinen tiedekunta
Faculty of Humanities and Social Sciences
Kieli- ja viestintätieteiden laitos
Department of Language and Communication Studies
University of Jyväskylä
Jyväskylän yliopisto
English
Englannin kieli
Eskelinen, Satu
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Eskelinen, Satu
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Jyväskylän yliopisto
JYX-julkaisuarkisto
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Kieli- ja viestintätieteiden laitos
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Humanistis-yhteiskuntatieteellinen tiedekunta
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Eskelinen, Satu
Applying video games in language learning and teaching : the learner perspective: a case study
Videopelit
kielen oppiminen
tietokoneavusteinen oppiminen
tietokoneavusteinen opettaminen
peleihin perustuva opetus
video games
language learning
language teaching
computer-assisted learning
computer-assisted teaching
digital game-based learning
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Englannin kieli
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https://jyu.finna.fi/Cover/Show?source=Solr&id=jyx.123456789_38299&index=0&size=large
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title |
Applying video games in language learning and teaching : the learner perspective: a case study
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title_full |
Applying video games in language learning and teaching : the learner perspective: a case study
|
title_fullStr |
Applying video games in language learning and teaching : the learner perspective: a case study
Applying video games in language learning and teaching : the learner perspective: a case study
|
title_full_unstemmed |
Applying video games in language learning and teaching : the learner perspective: a case study
Applying video games in language learning and teaching : the learner perspective: a case study
|
title_short |
Applying video games in language learning and teaching
|
title_sort |
applying video games in language learning and teaching the learner perspective a case study
|
title_sub |
the learner perspective: a case study
|
title_txtP |
Applying video games in language learning and teaching : the learner perspective: a case study
|
topic |
Videopelit
kielen oppiminen
tietokoneavusteinen oppiminen
tietokoneavusteinen opettaminen
peleihin perustuva opetus
video games
language learning
language teaching
computer-assisted learning
computer-assisted teaching
digital game-based learning
|
topic_facet |
Videopelit
computer-assisted learning
computer-assisted teaching
digital game-based learning
kielen oppiminen
language learning
language teaching
peleihin perustuva opetus
tietokoneavusteinen opettaminen
tietokoneavusteinen oppiminen
video games
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url |
https://jyx.jyu.fi/handle/123456789/38299
http://www.urn.fi/URN:NBN:fi:jyu-201208182168
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AT eskelinensatu applyingvideogamesinlanguagelearningandteachingthelearnerperspectiveacasestudy
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